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Licensed MIT
Published 2 years ago
Updated last year
All versions
1.1.2
Release
v1.1.2last year 183
Uploaded by
Compatibility
Minecraft: Java Edition
1.21–1.21.5
1.20.6
Platform
Data Pack
Changes
Changelog - Version 1.1.2
Major Overhaul
- Fully reworked zombie-only spawning system:
- Natural mob spawning is now entirely disabled (
gamerule doMobSpawning false). - Zombies are now force-spawned near all players in both the Overworld and the Nether every tick.
- All other mobs are instantly removed from the game.
- Zombie variants are now persistent by default and will not despawn.
- Natural mob spawning is now entirely disabled (
Cleanup
- Removed redundant function
spawn_nether_zombies.mcfunction. - Improved tick scheduling for consistent behavior.
Result
- Only zombies and their variants will ever appear in the world, guaranteed.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:cSPYag1W:d8B3KOTe"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:cSPYag1W:d8B3KOTe"
}

