Added nether wart to witch loot table (50% drop rate, scales with looting)
Fix player island depth and width interaction
Added a new MAIN_ISLAND_Y property that allows for setting the Y level of the lowest block of the main player islands. Fixed issue with players not spawning on other player islands and just skipping straight to spawning on the backup block.
Fixed structure positioning bug - structures will now spawn in accordance to their vanilla positions.
New configuration options:
- TAIGA_SPAWN_RADIUS: This is used to generate a snowy taiga biome around the player starting island - up to the configured radius (0 - 64 blocks). Primarily used for One Block starts
- SCHEDULED_WANDERING_TRADER: This makes the wandering trader spawn on a schedule - at midday (6000 ticks) every 14 days - starting at day 0. Includes a countdown in the debug screen.
Updated to v3.2.3 (parity update with the Forge version)
Ported to Forge 1.19.3
Updated to Minecraft 1.19.3
Re-added non-skyblock achievements
Extra credits. Rescan structure config on config save - so no longer requires a server restart.
Added configurable chest option