v1.0.13 - 1.20.1
New :
- Added field in the "mebahel-zombie-hordemob_type_config.json" to each mob to control further the probability of them having a weapon when spawning : spawnWithWeaponProbability (between 0.0 and 1.0)
- The hordeSpawnDelay param now takes an array : [1, "minute"], minute can be "day" (you don't need to change it, it will be done automatically by updating)
- Added a new in game command that spawn a horde : /mebahelzombiehorde spawnhorde
- Added a new in game command to reload the configs : /mebahelzombiehorde reloadconfig
- Added a new in game command to know when the next horde spawn will occur : /mebahelzombiehorde nextspawn
New :
- When launching the game you will have more infos on which hordes are loaded and what are they composed of (errors wil bemore detailed too), for example :
"-------------------[MEBAHEL'S ZOMBIE HORDE]--------------
[Mebahel's Zombie Horde] Loaded 1 horde composition(s):
Horde #1 (weight: 1):
- minecraft:skeleton (weight: 30)
* Weapon: minecraft:iron_sword (chance: 65.0%)
* Weapon: minecraft:stone_sword (chance: 35.0%)
-------------------[MEBAHEL'S ZOMBIE HORDE]-------------"
Changes :
- The maximum hordeNumber at each spawn is now 20 instead of 5.
Bug fix :
- StackOverflow crash error is fixed.
v1.09 You can now add a pool of weapons with a probability to each mob :
{
"hordeCompositions": [
{
"mobTypes": [
{
"id": "minecraft:zombie",
"weight": 30,
"weapons": [
{
"itemId": "minecraft:ironrthf_sword",
"chance": 0.5
},
{
"itemId": "minecraft:stondrgbdge_sword",
"chance": 0.3
}
]
}
]
}
]
}
v1.08 - 1.20.1
Addition :
- A new configuration parameter is available : "showHordeSpawningMessage" -> if it's TRUE a message in the chat will show the coordinate of the Horde spawning point.
- If a Pillager is part of the Horde he will have a Crossbow equipped.
- If a Skeleton is part of the Horde he will have a chance to have a Bow equipped.