Compatibility
Minecraft: Java Edition
1.21.5–1.21.10
Platforms
Supported environments
Creators
Details
Licensed ARR
Published 5 months ago
Updated 3 days ago
Changelog
Release 1.21.10-1.8.0
- Implemented rescue system
- Instead of immediately dying, you will be unconscious and waiting for rescue
- Default rescue wait time is 2.5 minutes
- Other players can rescue you by using First Aid kits on you
- Hostile mobs should ignore players who are unconscious
- Added 3 new related config options:
- unconsciousOnDeathChance- chance of entering rescue wait mode instead of dying, default 100%
- rescueWaitDuration- how long you will wait for rescue, default 2.5 minutes
- allowUnconsciousOnHeadDeath- if losing head body part also allows rescue, default True
 
 
- Armor system improvements
- Replaced the existing simpleArmorCalculationconfig option witharmorSystemoption
- There are now 4 different armor systems which you can choose from:
- SIMULATED- currenly same as modular, but in near future will cover better calculations, deflections, blunt damage and so on
- MODULAR- armor reduction is applied only if the damaged part is actually covered by armor
- MODULAR_BOOSTED- same as modular, but each armor piece has boosted reduction by 150%
- VANILLA- vanilla armor system, full armor set is used in reduction calculations
 
 
- Replaced the existing 
- Fixed issue where status effects would not be visible on HUD when using health overlay aligned to the right side of screen
- Updated Core library, now requires 1.6.3+ version
- Internal health container structure has been updated and is not compatible with save data - your health will be reset with this update




