Tags
Creators
Details
Licensed ARR
Published 5 years ago
Updated last month
All versions
1.4.0
Release
1.4.02 years ago 137
Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Forge
NeoForge
Supported environments
Client and server
Required content
Any compatible version
Changes
- Ported to 1.20.1
- Dame Fortuna has been completely reworked, no gameplay element of the old fight is here anymore, she also got a new texture, have fun!
- Swampjaw has received a light rework (making the fight bearable in melee), it now gets stunned if hit during its charge, bombs drop faster and more reliably, they now have a delay before exploding when touching the ground, and there's also new animations for all that
- Bellringer got a new texture, is now summonable pre-Nether (requires Cobbled Deepslate instead of Soul Sand), deals a bit less damage, and the timing on its mid life attack has been tweaked
- ADDED: New songs for Swampjaw and Dame Fortuna (alongside appropriate discs, Bellringer's disc also got a new texture)
- ADDED: Heads for all bosses, craftable with their respective drops and a head, can be placed or worn
- CHANGED: All boss summoning items now state they are single use and also give a rough recommended gear so players can fight the bosses at a more appropriate time
- CHANGED: Most curios now display actual numbers in their tooltips
- CHANGED: Swampjaw is now first in the creative tab (to reflect the intended difficulty progression)
- CHANGED: Depth Star's shockwave is now an area of effect with consistent damage and knockback (depending on charge and increasing with attack damage) instead of an actual explosion
- CHANGED: Depth Star attack speed decreased 0.9 -> 0.8
- ADDED: New animation when charging the Depth Star's shockwave
- CHANGED: Slicer's Dice proc chance at 0 luck decreased 20% -> 16.67%
- CHANGED: Spectre's Eye range increased 20 -> 32 blocks
- CHANGED: Twilight's Thorn attack speed decreased 1.8 -> 1.6
- FIXED: Phantasmal Rifle being inconsistent at hitting things through walls (finally)
Optional dependencies
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:D9r5EYDa:uaB8NjAG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:D9r5EYDa:uaB8NjAG"
}
