Changelog 0.2.0
[NEW] Added level up rewards which can be changed in the motp config folder
- Level 2: 16x Coal
- Level 3: 1x Iron Axe
- Level 4: 16x Iron Ingots
- Level 5: 1x Iron Pickaxe
- Level 6: 16x Redstone
- Level 7: 8x Gold Ingots
- Level 8: 1x Diamonds
- Level 9: 32x Lapis Lazuli
- Level 10: 3x Golden Apples
- Level 11: 16x Gold Ingots
- Level 12: 2x Diamonds
- Level 13: 10x Emeralds
- Level 14: 2x Diamonds
- Level 15: 1x Diamond Axe
- Level 16: 1x Enchanted Golden Apple
- Level 17: 10x Redstone Blocks
- Level 18: 5x Iron Blocks
- Level 19: 3x Gold Blocks
- Level 20: 1x Diamond Chestplate
- Level 21: 1x Diamond Helmet
- Level 22: 1x Diamond Boots
- Level 23: 1x Diamond Pants
- Level 24: 1x Diamond Pickaxe
- Level 25: 1x Enchanted Totem of Undying
- Level 26: 2x Ancient Debris
- Level 27: 32x Diamond
- Level 28: 1x Netherite Ingot
- Level 29: 1x Enchanted Totem of Undying
- Level 30: 1x Netherite Ingot
- Level 30+: Random powerful rewards but not guarenteed
[NEW] Added config file for all rewards ( by level or the random loot table )
[UPDATED] We Moved all config files to config/motp/*.toml ("we recommend you delete the old config files")
[UPDATED] Slightly enhanced the drop rates for the orbs and fragments loot table
Changelog 0.1.1
[NEW] Added more configuration options to the (“config/motp_main_config.toml”) file for the HUD overlay and the exp value per fragment
[NEW] Added configuration files (“config/motp_drop_rate_config.toml”) which contains all the configuration to change the drop rates of the fragments and orbs
[UPDATED] The chances of fragments drops have been modified as follows :
- Overworld : (Lesser 80 % - Better 19% - Greater 1%)
- Nether : (Lesser 50 % - Better 47.5% - Greater 2.5%)
- End : (Lesser 20 % - Better 32% - Greater 48%)
[BUG FIX] Fixed a bug which caused the level up sound to not play
Changelog 0.1.0
[NEW] Added configuration files (“config/motp_main_config.toml”) which contains all the configuration you may need to modify values (max level - value per level - locked - display_overlay)
[NEW] The end dragon and the wither bosses are guaranteed to drop at least 1 to 3 orbs of leveling
[NEW] Added new a loot table for the all items and they can be found in :
- Buried Treasures
- Abandoned mineshafts
- End cities Treasure
- Pillager Outposts
- Woodland Mansions
- Stronghold libraries
- Desert pyramids
[UPDATED] Fragment drop chance now are based on the dimension
- Overworld : (Lesser 80 % - Better 9% - Greater 1%)
- Nether : (Lesser 70 % - Better 20% - Greater 10%)
- End : (Lesser 50 % - Better 30% - Greater 20%)
[REVOKED] Removal of crafting recipes for the orbs of leveling
[NEW] Added new stat to upgrade "Exploration" [NEW] Added new limitations tooltip to all attributes (Suggested by crzbnhd) [UPDATED] Changed the names of the stat (we also changed the order of the stats in the GUI)
Health = Vitality Attack Damage = Attack Power Attack Speed = Attack Rate Armor = Protection Movement Speed = Agility Resistance = Fortitude Exploration = Luck
[BUG FIX] Fixed the "Greater fragment" xp to correctly give 2000 xp as intended [BUG FIX] Correctly adjusted GUI to the middle of the screen [BUG FIX] Fixed some ghost pixels in the GUI buttons [BUG FIX] Unspent Points HUD overlay text will only display now when you have more than 1 point