Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
MESH Lib
Easy to use library for running your HTTP server on the same port as the Minecraft server.
Javadoc is available here
Version Support
I am hoping to keep this mod supported for 1.19 up to latest.
Usage
Players
Players shouldn't ever need to install this mod.
It should be JIJ-ed by mod devs
Mod Devs
Gradle
Add my maven repo to your repositories block:
repositories {
// Others
maven {
name = "OffsetMods538"
url = "https://maven.offsetmonkey538.top/releases"
content {
includeGroup "top.offsetmonkey538.meshlib"
}
}
}
Then include the library in your dependencies block:
dependencies {
// Others
include modImplementation("top.offsetmonkey538.meshlib:mesh-lib:1.0.0+1.21")
}
Make sure to use the latest version.
Using
Let's write a simple http server that will live at http://server.com:25565/simple-server
and just serve "Hello, World!"
in plain text!
First we'll need the actual HttpHandler
, for that we'll create a new class, let's call it MyHttpHandler
.
This class has to implement the HttpHandler
interface, this will look something like this:
public class MyHttpHandler implements HttpHandler {
@Override
public void handleRequest(@NotNull ChannelHandlerContext ctx, @NotNull FullHttpRequest request) throws Exception {
// Logic will go here
}
}
Now we'll need to actually implement the handler. You can google "HTTP Netty" for more info on how to handle HTTP requests with Netty.
public void handleRequest(@NotNull ChannelHandlerContext ctx, @NotNull FullHttpRequest request) throws Exception {
// Write "Hello, World!" to a buffer, encoded in UTF-8
final ByteBuf content = Unpooled.copiedBuffer("Hello, World!", StandardCharsets.UTF_8);
// Create a response with said buffer
final FullHttpResponse response = new DefaultFullHttpResponse(HTTP_1_1, OK, content);
// Set the "CONTENT_TYPE" header to tell the browser that this is plain text encoded in UTF-8
response.headers().set(CONTENT_TYPE, "text/plain; charset=UTF-8");
// Send the response and close the connection
ctx.writeAndFlush(response).addListener(ChannelFutureListener.CLOSE);
}
Finally, you'll need to actually register your handler. Put this in your mod initializer:
@Override
public void onInitializeServer() {
// Others
HttpHandlerRegistry.INSTANCE.register("simple-server", new MyHttpHandler());
}
The id is the path that your handler will be able to listen on, in this case server:port/simple-server
. For compatibility reasons, no mod is allowed to occupy the root path.
If you need to listen to multiple paths (server:port/simple-server/test
and server:port/simple-server/test2
), then use request.uri()
inside your handler, do not use simple-server/test
as the id, it will not work.
Now, if you launch the server and try visiting localhost:25565/simple-server
in your browser of choice, you should be greeted with a nice welcome message :D
If not, then come yell at me on my discord.