Tags
Creators
Details
All versions
2.0.3
Release
MetalRender 2.0.321 hours ago 110
Compatibility
Minecraft: Java Edition
26.3
Platform
Fabric
Supported environments
Client-side
Required content
Any compatible version
Changes
MetalRender 2.0.3
changes since 2.0.2.1
terrain rendering and LOD
- better mesh shader path and GPU culling
- re-enabled hi-z terrain culling by default
- avoided duplicate normal terrain rendering when metalrender is alive
- worsened visual detail for selected plants and vines at farther LOD levles
bug and visual fixes
- fixed water/lava slope gaps
- fixed underwater mysterious shadows that look like a lost ancient civilisation
- water/fire textures fix against z-fighting
Other
- updated license, revise where necessary
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:V2fEL3PE:hy4IYR4J"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:V2fEL3PE:hy4IYR4J"
}

