Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
-Content upgrades and improvements made by contributors over the past months, preparing Mi Alliance for its port to 1.20.1. -Rebalancings, UX improvements, and a full phase 3
FIXES -Community: Full rework of Mi AI backend -Community: Full rework of Mi spawning backend -Community: Fixed Colony bridges -Community: Added Billoo Drop toggle order -Letter of Thoughts no longer costs Honor -Friendly splash damage should no longer target friendly players -Flamethrower can now use Charcoal -Fixed Archers not working properly -Frequency of “artillery on this position!” call-outs was heavily reduced to less clutter the audioscape. -Torpimis survive for slightly longer out of water and Submirines now target enemies properly, making them more consistent against Destroyers.
BALANCE -Common Mi wearing Miridium now have their health improved, drastically increasing survivability of general Phase 2 platoons. -Mortimi fire rate has been increased to make them more reliable. -All Mortimi impacts deal more damage. -Tonk HE shells fire faster and deal more damage. -Tonk Flamethrowers can no longer target air targets, and their damage per second was reduced once again. -Tonk Autocannons had their accuracy substantially increased, making them a great all-round anti-air weapon. Their damage against underwater targets and accuracy against players was heavily reduced. -MiKo have their damage against larger targets substantially increased. Their damage against players remains the same. They remain counterable with Autocannons. -Destroyers are now Phase Two only. -Torpimis deal more damage against high-health targets, making Submirines the primary counter against Destroyers. -Mi no longer deploy Sponges -Trackers have +1 increased damage and knockback resistance, and have improved retreat behavior.
CONFIG -Added extra percentage-based health modifier for Phase 2 -Added extra percentage-based health modifier for Phase 3
NEW CONTENT -Phase 3 is a full-invasion stage designed for players with a nearly maxed-out army, putting full focus on Mi Alliance. -Phase 3 triples Mi spawn rate and spawn size. Prepare for war. -Phase 3 can be shut down at some point. -Phase 3 causes dimension-unique Mi to spawn in any dimension. -Phase 3 allows Mi to deploy upgraded terraforming beacons, and Legionnaire Goobs.
-Zap-mi new Mi for both players and enemies, a Mi that locks down important targets. This specialist is found in the End. -Added a very expensive Chosen Recruit -Community: Changed Warptrooper Warp-Pack sound effect to be more minimalistic.
PLANNED -Full user interface for improved PvP system to replace Declaration Blocks with -Phase 3 will have additional content and unique loot drops in the future.
Files
Metadata
Release channel
ReleaseVersion number
4.4.0Loaders
Game versions
1.19.2Downloads
64Publication date
August 5, 2025 at 1:57 PMPublisher
Lord_Blubbee
Member