Fixed mod files generation issue when loading the mod for the first time (although it's still advised to allocate at least 3-4gb of RAM for the first launch of the mod)
Fixed Trolls persistence (only persistent when tamed)
Fixed lanterns rotation in structures
Fixed crabs spawning
Fixed lebethron lang mistake
Fixed mossy cobblestones variants recipes
Fixed dolomite loot-table to drop cobbled dolomite
Fixed chairs recipes
Fixed vanilla furnaces recipe to use the cobbled mod blocks instead of stones
Fixed rope loot-table
Fixed cracked stone tiles stairs lang name
Fixed entities spawning with gold armor
Fixed Hills of Evendim and Marshal lang mistakes
Fixed rabbits & foxes variants in cold & warm biomes
Skeleton horses no longer spawn in Middle-earth
Balanced horse armors between factions
Replaced tin by lead in Dwarven steel recipe
Nerfed horse meat and dishes saturation & hunger values to fit vanilla ones.
Added silver maple tree and reworked maple textures
Added place stacking to vertical slabs (like normal slabs)
Added wheat ingredient and strawberry as berry tag input in the berry pie recipe
Added command to enter middle-earth /middle-earth tp [PlayerName] xyz
Added snails & frogs to mirkwood swamps, nindalf, ethir anduin and some snails in the Shire.