Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
Changelog
v1.6.9
- Fixed Optifine's Default and Smooth updateRenderers Return Values, increasing fps drastically if there are no chunk updates
(metweaks-ASM.properties -> "renderPerformance")
- Farview Additions:
- /cfarview keepTiles
- Controls whether Tile Entities like Beacons are kept in cache after rejoining the world
- Default disabled as it may not be compatible with other mods, yet to be tested
- /cfarview threshold <chunks>
- Unloads chunks only if above the threshold.
- Uses /cfarview <viewdistance> to determine from what distance to unload them from
- Common values may be 1000 - 5000, 0 disables the feature (default disabled)
- Recommendation for /cfarview <viewdistance> changed to 3-4 times your renderdistance, atleast for smaller values
- Some more options that are experimental
- Now also caches lotr biome variants
- /cfarview keepTiles
- Farview Implementation:
- Added Compatibility with FastCraft (Encrypted code is a nightmare)
- Now using FastCraft's FastLongHashMap instead of MET's Modified Vanilla one
- /cfarview useFastCraft to toggle
- Faster check for unloadable chunks
- Fixed Entities being unclickable after getting added to a chunk and then not readded to the new one
- Fixed a minor bug in the command
- Added Compatibility with FastCraft (Encrypted code is a nightmare)
- Balancing for Camouflage Units like Rangers:
- Enemies can now target them if:
- They are attacked by them already
- From an Invasion
(metweaks-ASM.properties -> "revengeCamouflageTargetChance")
- Set Chance to 0 to disable the feature (default is 0)
- Enemies can now target them if:
- Added biome aliases for northlands & northernForests for lotr event control commands
v1.6.8
-
You can now customize the spawning of invasions, bandits and travellingtraders
-
Everything can be setup individually for each world and biome
-
/lotrinvasions
- Add, remove, list or change chance of invasions
-
/banditchance
- get or set chance
-
/travellingtrader
- add, remove or list travellingtraders
-
Feature toggle:
(metweaks-ASM.properties -> "lotrEventControl")
-
-
You can now view significantly farer than the server's viewdistance (default off)
-
New Client Side Command /cfarview (Until i maybe add a gui)
-
Command Options:
- "keep" - keeps the previous world in memory after rejoining a server
- <distance in chunks> - sets the chunks to keep, recommened to be double your desired viewdistance
- "-1" - Sets the distance to infinite, possibly usefull when commonly moving between locations that are very far every
- Use /cfarview without options to disable / enable the feature
-
To load all areas just walk around
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This feature does not affect server or network performance
-
Nothing saved to disk or copyable, fully clientside, just keeping chunks in memory.
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Its now possible to bypass the hard limit of 15 chunks on servers
-
If you have any concerns please reach out to me
-
Feature toggle:
(metweaks-ASM.properties -> "farView")
-
v1.6.7
- Players dont freeze for 10+ seconds anymore when joining a server (LOTR Bug)
- ET Futurum Ores now properly smelt in LOTR Forges (default: false)
(metweaks-ASM.properties -> "etFuturumCompatibility")
Files
Metadata
Release channel
ReleaseVersion number
1.6.9Loaders
Game versions
1.7.10Downloads
9Publication date
June 18, 2025 at 1:14 PMPublisher
Jonosa
Member