Minecraft Drop Counter
(!Discontinued because of changes from Server site!, sadly wont work like this anymore)This is a mod written for the "Cactus Clicker" mode on the Minecraft Server playlegend.net. It counts and displays the drops that you receive in Aincraft.
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Tags
Creators
Details
1.0.1
Compatibility
Required content
Changes
Version 1.0.1
Quick Intro
This version focuses on the current problem of the screen filling up quickly because the counter was allowed to count a theoretically infinite amount of items. The applied changes fix this in an elegant, yet not perfect way.
Replace Statues and Cards
If a card/statue drops which is not currently in your displayed counters, it will replace the old/statue card.
Cap Max Drops at a Time to 7
The maximum number of drops that are counted and displayed at the same time is now capped to 7. That prevents the screen from filling up with different drops of the same rarity. If an 8th drop occurs, the 7 old ones will be cleared first.
No Blueprint Counter
Blueprints will not be displayed in the counter anymore. They just filled the screen and you get every Blueprint just once anyways.
Problems
At the moment, this mod is not able to detect your "luck" level for mining and wood chopping. It will only count the number of broken logs/ores and not the amount that you actually got dropped.
Further Plans
I want to implement a few more things before I would call this mod a release version. For example:
- I want the drops to be displayed in the right order according to their rarity.
- I want to replace drops depending on their rarity instead of clearing everything after the 7th drop (similar to the cards and statues).
- I want to add a custom Menu, to change settings like the maximal number of displayed drops at a time
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZsfTZgrF:b99Uk3gO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZsfTZgrF:b99Uk3gO"
}
