Tags
Creators
Details
Licensed MIT
Published 5 years ago
All versions
FABRIC-1.16.5-3.0.0-beta-8
Beta
Minecraft Transit Railway5 years ago 1,617
Compatibility
Minecraft: Java Edition
1.16.2–1.16.5
Platform
Fabric
Supported environments
Client and server
Required content
Changes
Changes
- Max trains option for sidings: A siding can spawn exactly a certain number of trains, not just one or unlimited
- Added an interactive railway system map of your world
- Fixed train sensor and train announcer blocks not activating when train is moving too fast
- Added pages for railway sign selection
- When searching for items in the Railway Dashboard, the search term persists (does not go away)
- Added the tactile map
- Fixed player floating when disconnected in a train
- Fixed incorrect player offset when in the "second F5" mode
- Iris shader compatibility and rendering fixes for 1.16 and 1.17
- Path generation messages will no longer show "Untitled" for missing paths from one route to the next
- Added signals and signal lights
- London Underground 1995 stock (Northern Line)
- Custom PIDS messages
- Old and fictional liveries for light rail trains
- Looking through the translucent glass of the train model will no longer cause other train carriages to disappear behind it
- Additional options for hiding translucency on train models and hiding special rail colours
- Switching train types on a siding now clear trains automatically
- Rail nodes can now be oriented in 22.5 (and 45) degree increments
- Train schedule sensor
- PIDS, Railway Sign, or Clock Poles
- If there are multiple trains waiting to enter a blocked rail section, only one train will enter once the section clears (instead of all of them entering at once)
- Routes now have a type: "Normal", "Light Rail", or "High Speed"
- C-Train
- Small (4-door) trains by
- Right clicking text boxes will now clear text
- Dedicated ceiling blocks with light or no light
- Patreon member list in the Minecraft Transit Railway options page
- Fixed a bug where two trains on the same rail section will jam each other
- Stations, routes, and depots with empty names will be automatically removed
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XKPAmI6u:sL3syQNO"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XKPAmI6u:sL3syQNO"
}

