Minehop 1.0.125 | 1.20.2
on Apr 20, 2024Minehop 1.0.125 | 1.20.1
on Apr 20, 2024Added gauge to jHUD. The /map gui now orders maps in alphabetical order.
Minehop 1.0.124 | 1.20.4
on Apr 17, 2024Minehop 1.0.124 | 1.20.2
on Apr 17, 2024Minehop 1.0.124 | 1.20.1
on Apr 17, 2024Added difficulty setting to maps. (changeable using /map manage <map_name> <difficulty>.
Updated all commands except /map root to suggest map names.
Changed where maps are stored, in order to transfer your maps over move them from the root world folder to the MineHop_Data folder.
Made it so when playing hns if you fall far enough to normally kill your player you will become tagged unless you land on stairs.
Minehop 1.0.122 | 1.20.4
on Apr 16, 2024Minehop 1.0.122 | 1.20.2
on Apr 16, 2024Minehop 1.0.122 | 1.20.1
on Apr 16, 2024Fixed the map list gui tabs not being disabled when switching between them. Made it so you can invalidate offline players.
Minehop 1.0.121 | 1.20.4
on Apr 15, 2024Minehop 1.0.121 | 1.20.2
on Apr 15, 2024Minehop 1.0.121 | 1.20.1
on Apr 15, 2024Fixed map list not working in servers.
Minehop 1.0.12 | 1.20.4
on Apr 15, 2024Minehop 1.0.12 | 1.20.2
on Apr 15, 2024Minehop 1.0.12 | 1.20.1
on Apr 15, 2024Fixed some issues with HNS. Added built in nulls.
Minehop 1.0.11 | 1.20.4
on Apr 15, 2024Minehop 1.0.11 | 1.20.2
on Apr 15, 2024Minehop 1.0.11 | 1.20.1
on Apr 15, 2024Added HNS gamemode. Use /map manage hns <map_name> to turn a map into an HNS map. Each round is 3 minutes, a seeker will randomly be chosen at the beginning of the round, the round ends when the timer runs out or if all players are caught.
Minehop 1.0.101 | 1.20.4
on Apr 14, 2024Minehop 1.0.101 | 1.20.2
on Apr 14, 2024Added prespeed to the jHud.
Minehop 1.0.101 | 1.20.1
on Apr 14, 2024Added prespeed to the jHud