All versions
0.3.6
Release
MISC3LLAN3OUS 0.3.67 months ago 28
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
0.3.6 changes:
- Made the Rotborn tick procedure run only on server side and only if it is alive.
- Made the Rotborn constantly set its oxygen to 100 (to prevent pointless bubble particles when it is """drowning""" - it is immune to drowning damage anyway).
- Made the following procedures run only on server side for the purpose of optimization:
- Ghust tick
- Healing Aura Clump tick
- Ancient Bronze Tool in hand tick
- Ancient Bronze Armor Leggings equipped tick
- Ancient Bronze Armor equipped tick
- Baa Steel Armor equipped tick
- Rotborn Vex Summon effect tick
- Totem of Calm Waters in inventory tick
- Totem of Totems use
- Superkelp Paste right clicked on block
- Gust Charge hits block
- Gust Charge hits entity
- Gust Charge (normal and pro) flying tick
- Ancient Bronze Trident in hand
- Ancient Bronze Trident right clicked (parts)
- Ancient Bronze Trident swung (parts)
- Gust Charge right clicked
- All Boarlin Sword procedures
- Rotborn on spawn
- Attack Enchants
- Changed the timing and positioning of the sound effect and particles of Totem of Totems use.
- Also changed it to create a totem where the particles meet instead of giving it directly to the player.
- Changed the Superkelp Paste right clicked on block procedure to actually use the global trigger, so it will not cause hand swinging when clicked on a non-eligible block. The procedure uses a new tag (misc3llan3ous:super_fertilizers) which allows datapacks to give Superkelp's bonemealing behavior to other items.
- The Healing Aura Clump now also gives Wither instead of Healing Aura to mobs that are tagged as forgotten_undead and are not undead.
- Removed the "Invulnerability List" feature from Gust Blasts, as it was not working correctly.
- Baa Steel armor only gives antigravity if the wearer is not creative flying.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:MZplUgJT:1nDxl6PE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:MZplUgJT:1nDxl6PE"
}

