Compatibility
Minecraft: Java Edition
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Changelog
-Fixed iron golems attacking clerics if Guard Villagers is installed.
-Fixed witches attempting to jump if they are not throwing their potions when they have jump boost.
-Fixed a crash that could occur if an illusioner were to attack without a bow.
-Fixed corsairs from Xire87's Mob Variants having no AI whatsoever.
-Fixed MobVariantsCanConvert NBT tag being deleted by this mod if Xire87's Mob Variants is installed.
-Illusioners can no longer attack if they don't have bows.
-Added Chinese localization, credit to v191949v.
-Added skeletons_that_use_vanilla_attack_checks. This allows skeletons to use their vanilla ranged-melee switch code as supposed to the optimized re-implementation of this mod. This was added because some skeleton mobs do not call super.initGoals() when overriding initGoals(). Contains corsairs from Xire87's Mob Variants by default.
-Added golems_cannot_target_at_all_cost datapack tag. This prevents iron and snow golems from targeting these sets of mobs due to potential mod conflicts. Contains villagers, guard villagers and both iron and snow golems.
-Added a new error message for /target. It will now say "Mob1 cannot target Mob2 as they are not a valid target for that entity." By default, if an iron or snow golem were to target a mob from golems_cannot_target_at_all_cost, or if any mob were to target a ghast (as they are hard coded in vanilla to never attack ghasts), this error occurs. This error does not happen however if the two mobs are from two different scoreboard teams.
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Metadata
Release channel
ReleaseVersion number
1.8.1Loaders
Game versions
1.21–1.21.1Downloads
117Publication date
July 11, 2025 at 1:49 AMPublisher

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