
Mob Civil War
Stop being the center of attention. Hostile mobs hate each other as much as they hate you — Illagers, Undead, and Spiders clash in natural faction wars. Optional Stranded Soldiers pairing. Shipped: 1.21, 1.21.1, 1.21.4–1.21.11, and 26.1 / 26.1.2 / 26.2.
Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details
Mob Civil War
A lightweight Fabric mod for Minecraft 1.21.x and 26.x that introduces natural hostilities between Undead, Illager, and Athropod factions, creating dynamic battlefield encounters throughout your world.
Core Functionality
Civil War Mod forces natural aggression between three major hostile factions in Minecraft:
- Undead Faction: Zombies and Skeletons
- Illager Faction: Pillagers, Vindicators, Evokers, and other Illagers
- Arthropod Faction: Spiders and Cave Spiders
Behavior Details
- Natural Aggression: Mobs from opposing factions will attack each other on sight without needing to be hit first
- High Priority Targeting: Enemy factions are treated with equal priority to Players (Priority 2), meaning mobs will actively seek out and engage enemy faction members
- Proximity-Based Combat: Mobs will attack whichever valid target (Player or Enemy Faction) is closest, creating dynamic three-way battles
- Faction Coverage:
- Undead (Zombies, Skeletons) target Illagers and Spiders
- Illagers (Pillagers, Vindicators, Evokers, etc.) target Undead and Spiders
- Spiders (Spiders, Cave Spiders) target Undead and Illagers
Gameplay Impact
This mod transforms the Minecraft world into a more dynamic battlefield where:
- You might stumble upon epic battles between Zombies, Pillagers, and Spiders
- Villages become more dangerous as Illagers fight off Zombie hordes while Spiders join the fray
- Strategic opportunities arise as factions weaken each other in three-way conflicts
- The world feels more alive with ongoing conflicts between hostile mobs
Technical Details
- Minecraft Version: 1.21-1.21.1, 1.21.4-1.21.11, 26.1 / 26.1.2 / 26.2
- Mod Loader: Fabric
- Java Version: 21+ (26.x: Java 25)
- Architecture: Mixin-based injection into entity AI goal systems
- Performance: Lightweight with minimal overhead
Compatibility
This mod only adds faction-based targeting goals to hostile mobs' AI during initialization and should be compatible with most mods. It uses standard mixin injection points and doesn't modify or remove existing game behavior, making it safe to use alongside content mods, performance mods, and most other Fabric mods.
Potential conflicts may occur with mods that completely replace mob AI systems or heavily modify entity targeting behavior, though such mods are uncommon in the Fabric ecosystem.
Stranded Soldiers (optional)
Stranded Soldiers is an optional companion — neither mod requires the other.
When both are installed on the same Minecraft version (matching +mc<version> JARs), portal defenders tagged stranded_defender receive Civil War faction targeting after Stranded Soldiers configures their spawn AI. Defenders keep player focus and no defender-on-defender infighting, and gain faction enemies (Illagers, Undead, Spiders) at priority 2 — ruined portals can erupt into three-way battles.
A LOREal Mod
Version support (26.x)
Shipped (1.2.0): Minecraft 26.1, 26.1.2, and 26.2 — one Fabric JAR per line (civil-war-1.2.0-mc26.*.jar), built from isolated mc26.* Gradle modules on Mojmap.
1.21.x: 1.21, 1.21.1, 1.21.4–1.21.11 (1.21.2 and 1.21.3 dropped — use a neighboring supported patch).

