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![source: imgur.com](https://i.imgur.com/se1ERhJ.png)
![source: imgur.com](https://i.imgur.com/EcaUQMi.png)
A mod that dynamically converts mob attributes into a range using tabletop RPG dice mechanics. The conversion uses the mob's existing/current attribute values and the resultant average values remain the same (or very close) to the vanilla values.
Ex. Vanilla Zombie = 20 health (10 hearts) on spawn.
Convert using D6 dice, calculated formula:
3d6+10 = range from 13-28, average = 20
It is configurable with which dice type to use, range factor, bonus amount and which mobs to apply to.
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gottsch
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Technical information
License
LGPL-3.0-or-later
Client side
required
Server side
required
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