Mob Dice Attributes

Mob Dice Attributes

Mod

A mod that dynamically converts mob attributes into a range using tabletop RPG dice mechanics.

Client and server MobsUtility

519 downloads
12 followers
Createda year ago
Updateda year ago

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A mod that dynamically converts mob attributes into a range using tabletop RPG dice mechanics. The conversion uses the mob's existing/current attribute values and the resultant average values remain the same (or very close) to the vanilla values.

Ex. Vanilla Zombie = 20 health (10 hearts) on spawn.

Convert using D6 dice, calculated formula:

3d6+10 = range from 13-28, average = 20

It is configurable with which dice type to use, range factor, bonus amount and which mobs to apply to.


Project members

gottsch

Owner


Technical information

License
LGPL-3.0-or-later
Client side
required
Server side
required
Project ID