Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Creators
Details

Introduces elite champion mobs to Minecraft, while leveraging vanilla game mechanics, providing a highly configurable and challenging experience. Notable features include configurable champion levels, enhanced stats, effects and rare loot drops. The goal is to create a challenging and rewarding experience for players seeking more excitement in their Minecraft adventures.
Highly configurable alternative to Champions / Mob Captains / Infernal Mobs mods for modern versions of Minecraft.
Features
- Any whitelisted mob type can spawn as a Champion mob with enhanced stats and effects.
- All enhanced stats and effects are configurable via configuration.
- Different levels of champions can spawn, with higher levels having better stats and more effects.
- Champions can drop rare loot and unobtainable items.
- Supports both NeoForge and Fabric mod loaders.
Configuration
- GUI or file-based configuration options available.
- Nearly every aspect of the mod is configurable, including:
- Mob types that can spawn as mob champions.
- Spawn rates and spawn type conditions for mob champions.
- Stats and effects for each mob champion rank.
- Stats have 10 levels of scaling for each rank, with a default of level 5.
- Loot tables for each mob champion rank.
- Custom armor and weapons for each rank.
- Chance for special enchantments or attributes on dropped items.
- Visual effects for mob champions.
- Celebratory fireworks for defeating legendary (by default) mob champions.
Mob Champions
Mob champions are special elite versions of regular mobs that spawn with armor, weapons, enhanced stats and effects. They can be configured to spawn at different levels, with higher-level champions being more powerful. Champion mobs can drop rare loot and unobtainable items upon defeat.
There are four different ranks of Mob Champions:
- Uncommon
- Rare
- Epic
- Legendary
Spawning
- Spawn chance weight of each mob champion rank can be configured.
- Spawning can be limited to specific spawn types (e.g., natural spawns, spawner spawns, etc.).
- By configuration default, spawner spawns are excluded to not clog mob grinders.
Relative weights determine the chance of each rank spawning. Default weights are set so there is a 69% chance for common mobs, 17.2% chance for uncommon champions, 10.3% chance for rare champions, 3.1% chance for epic champions, and 0.7% chance for legendary champions.
Champion Armor and Weapons
Champion mobs can spawn with standard or special armor and weapons based on their level.
- Can be changed via configuration.
- Can be configured to drop on defeat.
- Standard armor and weapons do not drop by default. (configurable)
- Special armor and weapons have a chance to drop on defeat. (configurable)
Mob Champion Stats
- Increased Health: Champion mobs have increased health based on their level.
- Increased Armor: Champion mobs have increased armor based on their level.
- Speed Boost: Champion mobs move faster than regular mobs.
- Increased Damage: Champion mobs deal more damage than their regular counterparts.
- Knockback Resistance: Champion mobs can regenerate health over time.
- Fall Resistance: Champion mobs have significantly reduced fall damage.
Mob Champion Effects
- By default, Legendary champions spawn with glowing effect for a few seconds, and are announced to nearby players.
- Trial chamber effects can be applied to champion mobs. Chance and rank affected by configuration.
- Wind Charged
- Weaving
- Infested
- Fire Resistance: Champion mobs are immune to fire damage.
Mob Champion Loot
- Armor
- Some pieces may have special enchantments or attributes.
- Each rank has a custom set of armor that can be equipped by the champion mobs, or dropped on defeat.
- Weapons
- Special weapons with unique enchantments or attributes.



