Modded Bingo

Modded Bingo

Mod

Adds a bingo like scavenger hunt minigame to your modded world.

Client and server AdventureUtility

174 downloads
1 follower
Createda year ago
Updateda year ago

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Modded Bingo is a scavenger hunt minigame. The goal of this game is to collect items on the bingo card. The game is won by collecting 5 items in a vertical, horizontal, or diagonal line. This game also supports multiplayer, and customization! Please join our Discord server if you have any questions or requests.

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How to Play

To play Modded Bingo you have to run a few commands. These commands require cheats to be enabled on your world, or for you to have OP status if you are playing on a dedicated server. The following steps will walk you through the process of creating and starting a game.

  1. Run the "/bingo create" command.
  2. Run the "/bingo team <red|green|blue|yellow>" command to join a team. All players are on the red team by default.
  3. Run the "/bingo start" command to start the game. Please be aware that this command will teleport all players to new positions. It will also clear their inventories.
  4. When the game has been won, you can run the create command to start a new game, or use the "/bingo stop" command to end the game and hide the bingo card.

If you want to further customize your game, the create command has some additional optional values that you can use to further customize your game. The full command with optional values is "/bingo create [gamemode] [groupTeams] [seed]".

  • gamemode - This determines the item pool and other effects that happen in the game, such as the potion effects received at the start of a game. The included gamemodes are "bingo:default", and "bingo:classic".
  • groupTeams - This determines whether or not team mates should spawn at the same position. This is true by default, and can be set to false to turn this off and give everyone unique positions.
  • seed - This seed is used to control how the game is randomized. This can be any random text, as long as it does not contain a space character.

Commands

  • /bingo - The root command for all commands added by this mod. Using it on it's own will provide the names of all commands added by the mod.
  • /bingo help - Provides basic info on how to use all the commands added by the mod.
  • /bingo create [gamemode] [groupTeams] [seed] - Creates a new game of bingo.
  • /bingo team <red|green|blue|yellow> - Sets your team to the team color of your choice.
  • /bingo start - Starts the game that was created.
  • /bingo stop - Stops the game and hides the bingo HUD.

Customizing the Mod

This mod uses data files to specify the game modes, effects, and the possible items that can show up as bingo goals. The data loader allows for mods, modpacks, and servers to add their own content to this mod. This mod has two types of data, "game modes" and "goal tables". A game mode defines the basic rules and effects of a bingo game. A goal table defines all of the items that can show up as bingo goals for a specific game mode.

Adding Content with Mods

To add new data files that can be loaded by this mod, simply place these files in the "data/yourmodid/bingo/goaltable" and "data/yourmodid/bingo/gamemode" folders of your mod. These files will be loaded during the init phase of the bingo mod.

Adding Content with Configs

 To add new data files with configurations, simply place your new files in "~/config/bingo/additions/goaltable" or "~/config/bingo/additions/gamemode" folders. These files will be loaded by the mod and be made available. If you want to override a file do the same, but replace "~/config/bingo/additions/" with "~/config/bingo/overrides/modid/"

Adding Content with Addons

Addons allow you to create and share custom content very easily. Addons are .zip files and they are placed in the "~/addons/bingo" folder. Creating new addons is very easy, simply create a zip with a gamemode and goaltable folder. All files within those folders will be loaded by the mod.

Frequently Asked Questions (FaQ)

Q: Can I use this mod in a video, stream, or demonstration?

A: Yes, you are free to use this mod as part of a video, stream, or demonstration. If you do, please include information about how people can find and download this mod for themselves.

Q: Does this relate to Lorgon111's Survival Bingo Map?

A: This mod was directly inspired by the vanilla Survival Bingo Map by Lorgon111. The "bingo:classic" game mode was also modeled after the items used by Lorgon111's map. This mod is not officially supported or endorsed by Lorgon111, or anyone else involved with the Survival Bingo Map.

Q: How long does a game take?

A: A typical game of Modded Bingo can take between 20 and 35 minutes to play. There are many aspects such as the starting biome and worldgen which can make games shorter or longer. Other gamemodes of higher difficulty may also take longer to complete.

Q: Does this work with multiplayer? How many players does it support?

A: This mod has been designed and tested with multiplayer in mind. The mod currently supports up to four teams. Each team can have as many players on it as you want.

Q: Can I use this mod in my Modpack?

A: You are allowed to use this mod as part of a Modpack that is distributed on CurseForge. You may also use this mod in small Modpacks that are for private and personal use only.

Q: Can I share and publish addons that I make for this mod?

A: Yes, feel free to publish and share your own addons however you want.

Q: Can you add support for version "your version here"?

A: It takes a decent amount of effort to add support for other versions. I always plan to update this mod to newer versions of Minecraft when Forge has a stable version available. Backports to older versions may be done if I have the time. Please do not ask for a version to be supported.

Q: Why do falling blocks and other entities sometimes act a little weirdly?

A: Sometimes blocks may look a little weird when the fall, and entities may spawn inside of walls. This is caused by a very well known bug in Vanilla minecraft. This bug causes the positions of entities to behave weirdly the further away from 0, 0 that you are. To allow multiple games to take place on the same map, the mod will randomize spawning positions within the world. These random positions can sometimes be far enough away for these issues to be noticed. These issues do not negatively impact the game.

Future Plans

  • Write better documentation for how to make custom content.
  • Allow custom teams of any color and name.
  • Seed of the Day Community Challenges.
  • Gameplay modifiers
  • A GUI to build your own game modes.
  • Custom win conditions (get 3 rows, get an X, get the outer square, get all goals, lockout mode)

External resources



Project members

Darkhax

Owner


Technical information

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