Changelog for Mods Optimizer
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
v4.2.0
- Fixed #45 by adding
Create Cyber Googles
,Crearte Schematics
andJER - Just Enough Resources
to client side mod list. - Added unit tests for timestamp parsing functionality.
- Added preprocessing for TOML files to handle invalid keys and improve logging.
- Improved support for NeoForge mod type detection.
- Improved timestamp parsing to support multiple formats and handle invalid timestamps gracefully.
v4.1.0
- Fixed #41 by adding support for "alternative" mods.toml entries.
- Fixed #40 by adding
Smithing Template Viewer
to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries.
- Added support for
neoforge.mods.toml
files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.
v4.0.0
- Fixed #37 by adding
AttributeFix
,Emojiful
andBetterBurning
to the both mod lists. - Fixed #36 by adding
zume
to client side mod list. - Added remote mods database sync for automatic updates, as long the
mods-database.json
file is not modified.
v3.0.0
- Fixed #32 by moving
Distant Horizons
to the default mod list. - Fixed #31 by adding
Better Clouds Reforged
to the client side mod list. - Fixed #30 by adding
Create: Fuel & Water Information
to the client side mod list. - Fixed #29 by adding
Elytra Utilities
to the client side mod list. - Fixed #28 by adding
Fog
to the client side mod list. - Fixed #27 by adding
Inventory Tweaks - Refoxed
to default mod list. - Fixed #26 by adding
Better Grassify
to the client side mod list. - Fixed #25 by adding
Better Clouds
to the client side mod list. - Fixed #23 by adding
Sodium
related mods to the client side mod list. - Fixed duplicated key crash within the
config.toml
file. - Added pre-check for
config.toml
file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues.
v2.0.0
- Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
- Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
- Added additional warnings for invalid mod files.
- Improved code quality and added additional tests.
v.1.8.0
- Updated known client side mods. Thanks to
@CorneliusCornbread
. - Small code optimizations and improvements.
v1.7.0
- Added mods reader for
quilt.mod.json
files. #13 - Added detection for service mods like
Sinytra Connector
. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
- Improved duplication detection by adding additional checks for mod versions and mod ids.
- General Code optimizations and improvements.
v1.6.0
- Updated known client side and server side mods. Thanks to
@adamk33n3r
,@ChangeOtaku
and@Jadan1213
.
v1.5.0
- Added support for Things pack.
- Improved general Forge, Fabric and NeoForge mod detection.
- Improved data pack detection.
v1.4.0
- Added support for mixed mods and data pack mods.
- Added additional documentation for the config.toml configuration file.
- Reduced the numbers of log messages for non-debug mode.
- Improved error messages.
v1.3.0
- Fixed Jar in Jar conflict with mods which are using the same package names.
v1.2.0
- Added support for library mods and language provider mods.
- Added fallback mod id detection for mods without
mods.toml
orfabric.mod.json
files. - Improved Mod Type detection.
- Smaller code optimizations and improvements.
v1.1.0
- Added mods reader for
mods.toml
files. - Added mods reader for
farbric.mod.json
files. - Added automatic sem-version correction for mod versions.
- Added mods.toml configuration file to classify mods for client and server.
v1.0.0
- Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
Changelog for Mods Optimizer
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
v4.1.0
- Fixed #41 by adding support for "alternative" mods.toml entries.
- Fixed #40 by adding
Smithing Template Viewer
to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries.
- Added support for
neoforge.mods.toml
files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.
v4.0.0
- Fixed #37 by adding
AttributeFix
,Emojiful
andBetterBurning
to the both mod lists. - Fixed #36 by adding
zume
to client side mod list. - Added remote mods database sync for automatic updates, as long the
mods-database.json
file is not modified.
v3.0.0
- Fixed #32 by moving
Distant Horizons
to the default mod list. - Fixed #31 by adding
Better Clouds Reforged
to the client side mod list. - Fixed #30 by adding
Create: Fuel & Water Information
to the client side mod list. - Fixed #29 by adding
Elytra Utilities
to the client side mod list. - Fixed #28 by adding
Fog
to the client side mod list. - Fixed #27 by adding
Inventory Tweaks - Refoxed
to default mod list. - Fixed #26 by adding
Better Grassify
to the client side mod list. - Fixed #25 by adding
Better Clouds
to the client side mod list. - Fixed #23 by adding
Sodium
related mods to the client side mod list. - Fixed duplicated key crash within the
config.toml
file. - Added pre-check for
config.toml
file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues.
v2.1.0
- Fixed #22 by refactored code for 1.20.6 and higher.
- Fixed #21, #20, #18 by updating internal client side database.
- Added additional test cases.
v2.0.0
- Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
- Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
- Added additional warnings for invalid mod files.
- Improved code quality and added additional tests.
v.1.8.0
- Updated known client side mods. Thanks to
@CorneliusCornbread
. - Small code optimizations and improvements.
v1.7.0
- Added mods reader for
quilt.mod.json
files. #13 - Added detection for service mods like
Sinytra Connector
. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
- Improved duplication detection by adding additional checks for mod versions and mod ids.
- General Code optimizations and improvements.
v1.6.0
- Updated known client side and server side mods. Thanks to
@adamk33n3r
,@ChangeOtaku
and@Jadan1213
.
v1.5.0
- Added support for Things pack.
- Improved general Forge, Fabric and NeoForge mod detection.
- Improved data pack detection.
v1.4.0
- Added support for mixed mods and data pack mods.
- Added additional documentation for the config.toml configuration file.
- Reduced the numbers of log messages for non-debug mode.
- Improved error messages.
v1.3.0
- Fixed Jar in Jar conflict with mods which are using the same package names.
v1.2.0
- Added support for library mods and language provider mods.
- Added fallback mod id detection for mods without
mods.toml
orfabric.mod.json
files. - Improved Mod Type detection.
- Smaller code optimizations and improvements.
v1.1.0
- Added mods reader for
mods.toml
files. - Added mods reader for
fabric.mod.json
files. - Added automatic sem-version correction for mod versions.
- Added mods.toml configuration file to classify mods for client and server.
v1.0.0
- Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
Changelog for Mods Optimizer
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
v4.1.0
- Fixed #41 by adding support for "alternative" mods.toml entries.
- Fixed #40 by adding
Smithing Template Viewer
to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries.
- Added support for
neoforge.mods.toml
files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.
v4.0.0
- Fixed #37 by adding
AttributeFix
,Emojiful
andBetterBurning
to the both mod lists. - Fixed #36 by adding
zume
to client side mod list. - Added remote mods database sync for automatic updates, as long the
mods-database.json
file is not modified.
v3.0.0
- Fixed #32 by moving
Distant Horizons
to the default mod list. - Fixed #31 by adding
Better Clouds Reforged
to the client side mod list. - Fixed #30 by adding
Create: Fuel & Water Information
to the client side mod list. - Fixed #29 by adding
Elytra Utilities
to the client side mod list. - Fixed #28 by adding
Fog
to the client side mod list. - Fixed #27 by adding
Inventory Tweaks - Refoxed
to default mod list. - Fixed #26 by adding
Better Grassify
to the client side mod list. - Fixed #25 by adding
Better Clouds
to the client side mod list. - Fixed #23 by adding
Sodium
related mods to the client side mod list. - Fixed duplicated key crash within the
config.toml
file. - Added pre-check for
config.toml
file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues.
v2.1.0
- Fixed #22 by refactored code for 1.20.6 and higher.
- Fixed #21, #20, #18 by updating internal client side database.
- Added additional test cases.
v2.0.0
- Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
- Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
- Added additional warnings for invalid mod files.
- Improved code quality and added additional tests.
v.1.8.0
- Updated known client side mods. Thanks to
@CorneliusCornbread
. - Small code optimizations and improvements.
v1.7.0
- Added mods reader for
quilt.mod.json
files. #13 - Added detection for service mods like
Sinytra Connector
. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
- Improved duplication detection by adding additional checks for mod versions and mod ids.
- General Code optimizations and improvements.
v1.6.0
- Updated known client side and server side mods. Thanks to
@adamk33n3r
,@ChangeOtaku
and@Jadan1213
.
v1.5.0
- Added support for Things pack.
- Improved general Forge, Fabric and NeoForge mod detection.
- Improved data pack detection.
v1.4.0
- Added support for mixed mods and data pack mods.
- Added additional documentation for the config.toml configuration file.
- Reduced the numbers of log messages for non-debug mode.
- Improved error messages.
v1.3.0
- Fixed Jar in Jar conflict with mods which are using the same package names.
v1.2.0
- Added support for library mods and language provider mods.
- Added fallback mod id detection for mods without
mods.toml
orfabric.mod.json
files. - Improved Mod Type detection.
- Smaller code optimizations and improvements.
v1.1.0
- Added mods reader for
mods.toml
files. - Added mods reader for
fabric.mod.json
files. - Added automatic sem-version correction for mod versions.
- Added mods.toml configuration file to classify mods for client and server.
v1.0.0
- Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
Changelog for Mods Optimizer
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
v4.1.0
- Fixed #41 by adding support for "alternative" mods.toml entries.
- Fixed #40 by adding
Smithing Template Viewer
to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries.
- Added support for
neoforge.mods.toml
files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.
v4.0.0
- Fixed #37 by adding
AttributeFix
,Emojiful
andBetterBurning
to the both mod lists. - Fixed #36 by adding
zume
to client side mod list. - Added remote mods database sync for automatic updates, as long the
mods-database.json
file is not modified.
v3.0.0
- Fixed #32 by moving
Distant Horizons
to the default mod list. - Fixed #31 by adding
Better Clouds Reforged
to the client side mod list. - Fixed #30 by adding
Create: Fuel & Water Information
to the client side mod list. - Fixed #29 by adding
Elytra Utilities
to the client side mod list. - Fixed #28 by adding
Fog
to the client side mod list. - Fixed #27 by adding
Inventory Tweaks - Refoxed
to default mod list. - Fixed #26 by adding
Better Grassify
to the client side mod list. - Fixed #25 by adding
Better Clouds
to the client side mod list. - Fixed #23 by adding
Sodium
related mods to the client side mod list. - Fixed duplicated key crash within the
config.toml
file. - Added pre-check for
config.toml
file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues.
v2.1.0
- Fixed #22 by refactored code for 1.20.6 and higher.
- Fixed #21, #20, #18 by updating internal client side database.
- Added additional test cases.
v2.0.0
- Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
- Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
- Added additional warnings for invalid mod files.
- Improved code quality and added additional tests.
v.1.8.0
- Updated known client side mods. Thanks to
@CorneliusCornbread
. - Small code optimizations and improvements.
v1.7.0
- Added mods reader for
quilt.mod.json
files. #13 - Added detection for service mods like
Sinytra Connector
. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
- Improved duplication detection by adding additional checks for mod versions and mod ids.
- General Code optimizations and improvements.
v1.6.0
- Updated known client side and server side mods. Thanks to
@adamk33n3r
,@ChangeOtaku
and@Jadan1213
.
v1.5.0
- Added support for Things pack.
- Improved general Forge, Fabric and NeoForge mod detection.
- Improved data pack detection.
v1.4.0
- Added support for mixed mods and data pack mods.
- Added additional documentation for the config.toml configuration file.
- Reduced the numbers of log messages for non-debug mode.
- Improved error messages.
v1.3.0
- Fixed Jar in Jar conflict with mods which are using the same package names.
v1.2.0
- Added support for library mods and language provider mods.
- Added fallback mod id detection for mods without
mods.toml
orfabric.mod.json
files. - Improved Mod Type detection.
- Smaller code optimizations and improvements.
v1.1.0
- Added mods reader for
mods.toml
files. - Added mods reader for
fabric.mod.json
files. - Added automatic sem-version correction for mod versions.
- Added mods.toml configuration file to classify mods for client and server.
v1.0.0
- Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
Changelog for Mods Optimizer
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
v4.1.0
- Fixed #41 by adding support for "alternative" mods.toml entries.
- Fixed #40 by adding
Smithing Template Viewer
to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries.
- Added support for
neoforge.mods.toml
files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.
v4.0.0
- Fixed #37 by adding
AttributeFix
,Emojiful
andBetterBurning
to the both mod lists. - Fixed #36 by adding
zume
to client side mod list. - Added remote mods database sync for automatic updates, as long the
mods-database.json
file is not modified.
v3.0.0
- Fixed #32 by moving
Distant Horizons
to the default mod list. - Fixed #31 by adding
Better Clouds Reforged
to the client side mod list. - Fixed #30 by adding
Create: Fuel & Water Information
to the client side mod list. - Fixed #29 by adding
Elytra Utilities
to the client side mod list. - Fixed #28 by adding
Fog
to the client side mod list. - Fixed #27 by adding
Inventory Tweaks - Refoxed
to default mod list. - Fixed #26 by adding
Better Grassify
to the client side mod list. - Fixed #25 by adding
Better Clouds
to the client side mod list. - Fixed #23 by adding
Sodium
related mods to the client side mod list. - Fixed duplicated key crash within the
config.toml
file. - Added pre-check for
config.toml
file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues.
v2.1.0
- Fixed #22 by refactored code for 1.20.6 and higher.
- Fixed #21, #20, #18 by updating internal client side database.
- Added additional test cases.
v2.0.0
- Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
- Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
- Added additional warnings for invalid mod files.
- Improved code quality and added additional tests.
v.1.8.0
- Updated known client side mods. Thanks to
@CorneliusCornbread
. - Small code optimizations and improvements.
v1.7.0
- Added mods reader for
quilt.mod.json
files. #13 - Added detection for service mods like
Sinytra Connector
. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
- Improved duplication detection by adding additional checks for mod versions and mod ids.
- General Code optimizations and improvements.
v1.6.0
- Updated known client side and server side mods. Thanks to
@adamk33n3r
,@ChangeOtaku
and@Jadan1213
.
v1.5.0
- Added support for Things pack.
- Improved general Forge, Fabric and NeoForge mod detection.
- Improved data pack detection.
v1.4.0
- Added support for mixed mods and data pack mods.
- Added additional documentation for the config.toml configuration file.
- Reduced the numbers of log messages for non-debug mode.
- Improved error messages.
v1.3.0
- Fixed Jar in Jar conflict with mods which are using the same package names.
v1.2.0
- Added support for library mods and language provider mods.
- Added fallback mod id detection for mods without
mods.toml
orfabric.mod.json
files. - Improved Mod Type detection.
- Smaller code optimizations and improvements.
v1.1.0
- Added mods reader for
mods.toml
files. - Added mods reader for
fabric.mod.json
files. - Added automatic sem-version correction for mod versions.
- Added mods.toml configuration file to classify mods for client and server.
v1.0.0
- Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
Changelog for Mods Optimizer
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
v4.1.0
- Fixed #41 by adding support for "alternative" mods.toml entries.
- Fixed #40 by adding
Smithing Template Viewer
to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries.
- Added support for
neoforge.mods.toml
files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.
v4.0.0
- Fixed #37 by adding
AttributeFix
,Emojiful
andBetterBurning
to the both mod lists. - Fixed #36 by adding
zume
to client side mod list. - Added remote mods database sync for automatic updates, as long the
mods-database.json
file is not modified.
v3.0.0
- Fixed #32 by moving
Distant Horizons
to the default mod list. - Fixed #31 by adding
Better Clouds Reforged
to the client side mod list. - Fixed #30 by adding
Create: Fuel & Water Information
to the client side mod list. - Fixed #29 by adding
Elytra Utilities
to the client side mod list. - Fixed #28 by adding
Fog
to the client side mod list. - Fixed #27 by adding
Inventory Tweaks - Refoxed
to default mod list. - Fixed #26 by adding
Better Grassify
to the client side mod list. - Fixed #25 by adding
Better Clouds
to the client side mod list. - Fixed #23 by adding
Sodium
related mods to the client side mod list. - Fixed duplicated key crash within the
config.toml
file. - Added pre-check for
config.toml
file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues.
v2.0.0
- Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
- Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
- Added additional warnings for invalid mod files.
- Improved code quality and added additional tests.
v.1.8.0
- Updated known client side mods. Thanks to
@CorneliusCornbread
. - Small code optimizations and improvements.
v1.7.0
- Added mods reader for
quilt.mod.json
files. #13 - Added detection for service mods like
Sinytra Connector
. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
- Improved duplication detection by adding additional checks for mod versions and mod ids.
- General Code optimizations and improvements.
v1.6.0
- Updated known client side and server side mods. Thanks to
@adamk33n3r
,@ChangeOtaku
and@Jadan1213
.
v1.5.0
- Added support for Things pack.
- Improved general Forge, Fabric and NeoForge mod detection.
- Improved data pack detection.
v1.4.0
- Added support for mixed mods and data pack mods.
- Added additional documentation for the config.toml configuration file.
- Reduced the numbers of log messages for non-debug mode.
- Improved error messages.
v1.3.0
- Fixed Jar in Jar conflict with mods which are using the same package names.
v1.2.0
- Added support for library mods and language provider mods.
- Added fallback mod id detection for mods without
mods.toml
orfabric.mod.json
files. - Improved Mod Type detection.
- Smaller code optimizations and improvements.
v1.1.0
- Added mods reader for
mods.toml
files. - Added mods reader for
farbric.mod.json
files. - Added automatic sem-version correction for mod versions.
- Added mods.toml configuration file to classify mods for client and server.
v1.0.0
- Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
Changelog for Mods Optimizer
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
v4.1.0
- Fixed #41 by adding support for "alternative" mods.toml entries.
- Fixed #40 by adding
Smithing Template Viewer
to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries.
- Added support for
neoforge.mods.toml
files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.
v4.0.0
- Fixed #37 by adding
AttributeFix
,Emojiful
andBetterBurning
to the both mod lists. - Fixed #36 by adding
zume
to client side mod list. - Added remote mods database sync for automatic updates, as long the
mods-database.json
file is not modified.
v3.0.0
- Fixed #32 by moving
Better Clouds Reforged
to the default mod list. - Fixed #31 by adding
Better Clouds Reforged
to the client side mod list. - Fixed #30 by adding
Create: Fuel & Water Information
to the client side mod list. - Fixed #29 by adding
Elytra Utilities
to the client side mod list. - Fixed #28 by adding
Fog
to the client side mod list. - Fixed #27 by adding
Inventory Tweaks - Refoxed
to default mod list. - Fixed #26 by adding
Better Grassify
to the client side mod list. - Fixed #25 by adding
Better Clouds
to the client side mod list. - Fixed #23 by adding
Sodium
related mods to the client side mod list. - Fixed duplicated key crash within the
config.toml
file. - Added pre-check for
config.toml
file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues.
v2.0.0
- Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
- Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
- Added additional warnings for invalid mod files.
- Improved code quality and added additional tests.
v.1.8.0
- Updated known client side mods. Thanks to
@CorneliusCornbread
. - Small code optimizations and improvements.
v1.7.0
- Added mods reader for
quilt.mod.json
files. #13 - Added detection for service mods like
Sinytra Connector
. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
- Improved duplication detection by adding additional checks for mod versions and mod ids.
- General Code optimizations and improvements.
v1.6.0
- Updated known client side and server side mods. Thanks to
@adamk33n3r
,@ChangeOtaku
and@Jadan1213
.
v1.5.0
- Added support for Things pack.
- Improved general Forge, Fabric and NeoForge mod detection.
- Improved data pack detection.
v1.4.0
- Added support for mixed mods and data pack mods.
- Added additional documentation for the config.toml configuration file.
- Reduced the numbers of log messages for non-debug mode.
- Improved error messages.
v1.3.0
- Fixed Jar in Jar conflict with mods which are using the same package names.
v1.2.0
- Added support for library mods and language provider mods.
- Added fallback mod id detection for mods without
mods.toml
orfabric.mod.json
files. - Improved Mod Type detection.
- Smaller code optimizations and improvements.
v1.1.0
- Added mods reader for
mods.toml
files. - Added mods reader for
farbric.mod.json
files. - Added automatic sem-version correction for mod versions.
- Added mods.toml configuration file to classify mods for client and server.
v1.0.0
- Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
Changelog for Mods Optimizer
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
v4.1.0
- Fixed #41 by adding support for "alternative" mods.toml entries.
- Fixed #40 by adding
Smithing Template Viewer
to the client side mod list. - Added mod file parsing support for several "alternative" mods.toml entries.
- Added support for
neoforge.mods.toml
files and better global language support. - Added additional test files and seperated test for ModData(raw) and ModsDatabase Tests.
v4.0.0
- Fixed #37 by adding
AttributeFix
,Emojiful
andBetterBurning
to the both mod lists. - Fixed #36 by adding
zume
to client side mod list. - Added remote mods database sync for automatic updates, as long the
mods-database.json
file is not modified.
v3.0.0
- Fixed #32 by moving
Distant Horizons
to the default mod list. - Fixed #31 by adding
Better Clouds Reforged
to the client side mod list. - Fixed #30 by adding
Create: Fuel & Water Information
to the client side mod list. - Fixed #29 by adding
Elytra Utilities
to the client side mod list. - Fixed #28 by adding
Fog
to the client side mod list. - Fixed #27 by adding
Inventory Tweaks - Refoxed
to default mod list. - Fixed #26 by adding
Better Grassify
to the client side mod list. - Fixed #25 by adding
Better Clouds
to the client side mod list. - Fixed #23 by adding
Sodium
related mods to the client side mod list. - Fixed duplicated key crash within the
config.toml
file. - Added pre-check for
config.toml
file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues.
v2.0.0
- Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
- Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
- Added additional warnings for invalid mod files.
- Improved code quality and added additional tests.
v.1.8.0
- Updated known client side mods. Thanks to
@CorneliusCornbread
. - Small code optimizations and improvements.
v1.7.0
- Added mods reader for
quilt.mod.json
files. #13 - Added detection for service mods like
Sinytra Connector
. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
- Improved duplication detection by adding additional checks for mod versions and mod ids.
- General Code optimizations and improvements.
v1.6.0
- Updated known client side and server side mods. Thanks to
@adamk33n3r
,@ChangeOtaku
and@Jadan1213
.
v1.5.0
- Added support for Things pack.
- Improved general Forge, Fabric and NeoForge mod detection.
- Improved data pack detection.
v1.4.0
- Added support for mixed mods and data pack mods.
- Added additional documentation for the config.toml configuration file.
- Reduced the numbers of log messages for non-debug mode.
- Improved error messages.
v1.3.0
- Fixed Jar in Jar conflict with mods which are using the same package names.
v1.2.0
- Added support for library mods and language provider mods.
- Added fallback mod id detection for mods without
mods.toml
orfabric.mod.json
files. - Improved Mod Type detection.
- Smaller code optimizations and improvements.
v1.1.0
- Added mods reader for
mods.toml
files. - Added mods reader for
farbric.mod.json
files. - Added automatic sem-version correction for mod versions.
- Added mods.toml configuration file to classify mods for client and server.
v1.0.0
- Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).
Changelog for Mods Optimizer
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
v4.0.0
- Fixed #37 by adding
AttributeFix
,Emojiful
andBetterBurning
to the both mod lists. - Fixed #36 by adding
zume
to client side mod list. - Added remote mods database sync for automatic updates, as long the
mods-database.json
file is not modified.
v3.0.0
- Fixed #32 by moving
Distant Horizons
to the default mod list. - Fixed #31 by adding
Better Clouds Reforged
to the client side mod list. - Fixed #30 by adding
Create: Fuel & Water Information
to the client side mod list. - Fixed #29 by adding
Elytra Utilities
to the client side mod list. - Fixed #28 by adding
Fog
to the client side mod list. - Fixed #27 by adding
Inventory Tweaks - Refoxed
to default mod list. - Fixed #26 by adding
Better Grassify
to the client side mod list. - Fixed #25 by adding
Better Clouds
to the client side mod list. - Fixed #23 by adding
Sodium
related mods to the client side mod list. - Fixed duplicated key crash within the
config.toml
file. - Added pre-check for
config.toml
file to avoid crashes on invalid list entries. - Improved code quality and fixed smaller issues.
v2.1.0
- Fixed #22 by refactored code for 1.20.6 and higher.
- Fixed #21, #20, #18 by updating internal client side database.
- Added additional test cases.
v2.0.0
- Added JSON parse with additional checks, to avoid crashes on invalid .json files. #17
- Added TOML parse with additional checks, to avoid crashes on invalid .toml files.
- Added additional warnings for invalid mod files.
- Improved code quality and added additional tests.
v.1.8.0
- Updated known client side mods. Thanks to
@CorneliusCornbread
. - Small code optimizations and improvements.
v1.7.0
- Added mods reader for
quilt.mod.json
files. #13 - Added detection for service mods like
Sinytra Connector
. #13 - Added additional tests for mod detection, especially for mixed mods and cross-loaded mods.
- Improved duplication detection by adding additional checks for mod versions and mod ids.
- General Code optimizations and improvements.
v1.6.0
- Updated known client side and server side mods. Thanks to
@adamk33n3r
,@ChangeOtaku
and@Jadan1213
.
v1.5.0
- Added support for Things pack.
- Improved general Forge, Fabric and NeoForge mod detection.
- Improved data pack detection.
v1.4.0
- Added support for mixed mods and data pack mods.
- Added additional documentation for the config.toml configuration file.
- Reduced the numbers of log messages for non-debug mode.
- Improved error messages.
v1.3.0
- Fixed Jar in Jar conflict with mods which are using the same package names.
v1.2.0
- Added support for library mods and language provider mods.
- Added fallback mod id detection for mods without
mods.toml
orfabric.mod.json
files. - Improved Mod Type detection.
- Smaller code optimizations and improvements.
v1.1.0
- Added mods reader for
mods.toml
files. - Added mods reader for
fabric.mod.json
files. - Added automatic sem-version correction for mod versions.
- Added mods.toml configuration file to classify mods for client and server.
v1.0.0
- Initial release of Mods Optimizer (will replace Adaptive Performance Tweaks Mod Module).