
Monstrous World
Play as almost any Halloween monster! A mysterious dark force makes everything it touches monstrous, including players! Get infected and join one of several monster factions, each with its own unique abilities. A spooky variation on the RPG play style.
Tags
Creators
Details
1.0.4
Compatibility
Changes
NEW CONTENT
- Added the Ancient Altar, a findable block
- All Werewolves can use this Altar to go on missions to gain new abilities
- Ancient Altar is found within the Foggy Expanse biome, in a new archaeological site
- The Foggy Expanse biome is a mostly dead biome found in cold regions, often near the Deathly Forest, and features ground fog, Deathly Trees, and a few new blocks
- Added Yellow Pumpkins, which spawn in the Foggy Expanse
- Added the Tangled Terror plant, a block that slows entities who walk across it
- Added new lore items for the Werewolf faction
- The Foggy Expanse is a spooky biome, and dangerous at night
COMMANDS
See the Monstrous World Wiki for information on how to use the new Monstrous World commands
- Added the /setmonsterclass command
- Added the /setmonstertype command
- Added the /sethunterclass command
- Added the /setfactionlevel command
- All commands will only work if cheats are enabled
BUG FIXES AND IMPROVEMENTS
- Continued prep for updating Minecraft versions
- Fixed Feral Vampires sometimes not attacking players
- Fixed some minor bugs with werewolf transformations
- Fixed the Murkanus Marth placed note dropping the wrong note when broken
- Vampire and Werewolf players turned by the Darkness now see tooltips on the Vampire Cure and Werewolf Cure powders indicating that those cures only work for those turned by bites
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9c8y2aTK:jy2tN9y8"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9c8y2aTK:jy2tN9y8"
}
