- fixed a bug on fabric
- some texture operations will now soft fail instead of throwing an error
- fixed an issue where dynamic data resources reload was firing twice on world join in some specific circumstances
- improved fabric code for adding pack repositories to be more correct
- minor api additions
- dynamic path pack resources will delete files by first moving them to a temp location and then deleting them offthread
- minor fixes
- moved a bunch of supplementaries command here
- these are under /mnl. Try them out
- added back command to tp back from where you last tpd
- added debug renderers. enabled with command
- added a structure box block. Used in jigsaw structures. check the wiki
- added teleport random tpr command
- fixed an issue with respriter not handling well animated textures with no explicit frames
fixed some things not working when used with fabric client initializer minor api changes
more api improvements
- reload instance wrapper will keep the vanilla reload instance running on the render thread, preventing some issues with mods initializing render calls in this time. Still all rendering calls should be made thread safe so that's primairly their issue too.
- fixed and improved LOD class
- more api additions and improvements
- added 2 new loot item conditions that allow loading forge and fabric conditions inside a loot condtion
- another hotfix for a issue when deleting resource caches
- fixed a very rare concurrency issue


