Tags
Creators
Details
1.1.6
Compatibility
Changes
added chunkloading so explosions can now properly go past render distance -there is a possible bug that i cant test for because my pc isnt beefy enough to handle the scenario nesscecary for it to happen the bug in question is that players will just get randomly teleported but hopefully not since i have turned off physics for the "chunk loaders" also some coincidental performance improvement well ram improvements cpu may be slighly worse
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BUL5yK9v:SsyhIVdF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BUL5yK9v:SsyhIVdF"
}

