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Fabric Version: https://modrinth.com/mod/more-geodes
More Geodes!
With the addition of Amethyst Geodes in the Caves and Cliffs Update, I felt that Emerald Geodes would be a neat feature in addition to amethyst geodes. The idea of emerald geodes is to incentivize mining for emeralds, rather than trading for them and also provides less experienced players with a relatively intuitive way of farming emeralds. Since then, this mod has expanded to also include Quartz Geodes, Diamond Geodes, and Echo Geodes!
Emerald Geodes
Emerald geodes look and behave very similarly to Amethyst Geodes, except they spawn exclusively in Mountain-type biomes. They are an easily-renewable source of emeralds, that can be automated without the need for tedious villager trading!
Quartz Geodes
Quartz geodes are a little more special. While their growth mechanics are identical to amethyst and emerald geodes, they generate exclusively in The Nether, and with tuff instead of calcite. Their buds also have a special oscillator property. When powered with an external redstone signal, they will pulse on and off, emiting their own redstone signal! The frequency of these pulses increases as the crystal grows.
Diamond Geodes
Diamond geodes are best thought of as small goody boxes you will sometimes come across when mining. They have no budding block, so diamonds cannot be grown like in other geodes. They also only have one cluster type, which will drop 1 diamond when broken, scaling with fortune. Diamond geodes also generate flooded and with deepslate coal ore in place of calcite, as they are formed from carbon deposits in real life (and not in geodes, but hey its Minecraft).
Echo Geodes
Echo Geodes generate in the Deep Dark, and can renewably produce Echo Shards. They generate with an outer layer of blackstone, a middle layer of sculk, and an inner layer of the new Echo Block! Echo blocks, budding echo blocks, and all the echo crystals behave very similarly to their amethyst counter parts - except they echo whenever they make a sound!
Echo Locator
Echo shards can be used to craft the new Echo Locator, a block that is capable of 'echo locating' geodes. All you need to go is place it down, right click it, and it will attempt to locate a nearby geode.
Lapis Lazuli Geodes
Lapis Lazuli Geodes generate in deserts and have a middle layer of Pyrite (commonly known as Fool's Gold). Pyrite can be crafted in stairs, slabs, and walls, and even bartered with Piglins! Small Lapis Buds will drop a chunk of Pyrite when mined, so there is a reason to farm them over the clusters.
Gypsum Roses
Based on real life Desert Roses, Gypsum Roses can be found on the surface of deserts and badlands, and grow to be much larger than other crystals. They can be harvested for their Gypsum Shards, which can be composted and craft sand. Other uses to come!
Optional Datapack Addons
There are two optional datapack add-ons that can be installed with this mod. These addons can be downloaded on the Releases tab of the Fabric version's GitHub here: https://github.com/TheDeathlyCow/more-geodes/releases/ These datapack addons are compatible with Forge, unless stated otherwise.
(Not that these releases are not approved by Modrinth)
Disable Emerald and Quartz Ore Generation
This does exactly as it says: it disables the generation of emerald and quartz ore so that geodes are the only way to obtain their respective resources (from mining, anyway).
Budding Blocks Silktouchable
This allows Budding Amethyst, Budding Echo, Budding Emerald, and Budding Quartz blocks to drop themselves when mined with silk touch!
Biome tag configuration as of 1.18.2
As of 1.18.2, you can now use biome tags in datapacks to configure where exactly you want each geode to generate. These tags are geodes:has_echo_geode
, geodes:has_emerald_geode
, geodes:has_quartz_geode
, and geodes:has_diamond_geode
(you can also use these tags in the /locatebiome
command). You can find the default tags on GitHub here. These tags come with support for both Terralith, Oh The Biomes You'll Go, as well as any mod or datapack that uses the Fabric or Forge Convention biome tags.
Requirements
This mod requires KotlinForForge