1.7.4
Compatibility
Required content
Changes
-
Fixed the crash with reforgedplay mod
-
Through the common configs, you can now choose specific relics to be restricted so that only one copy can be worn at a time. Note that certain relics remain hardcoded to a single copy to prevent bugs, exploits, or illogical interactions.
-
Made in Heaven:
- I purposefully left Made in Heaven a bit underpowered for a few updates after all the balancing nightmares it caused with its old version. Now I'm buffing it a bit so it can still feel special/strong without being broken.
- Acceleration Cooldown 20s ->16s
- Condemn Damage 9->10
- Divine Judgement Damage 80->85
- Divine Judgement Cast Damage Reduction 60%->75%
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NmYBBHLU:KhfLaTAI"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NmYBBHLU:KhfLaTAI"
}

