More RPG Library

More RPG Library

Mod

Library for the More RPG Classes & More RPG Content Series.

Client and server AdventureGame MechanicsLibraryMagic

18.9k downloads
36 followers
Created9 months ago
Updateda day ago

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  • added a config option for the elemental mastery enchantment
  • added tags for the elemental runes
  • updated for Spell Power 0.11, because it had API changes about enchantments
  • removed Water- Earth- & Air Mastery Enchantments. Elemental Mastery is now for Armor, because Spell Power now works for Elemental Staves & Wands
  • added a tag for fur items to make compat crafting
  • Fur Compat for EnviromentZ and Frostiful
  • italian translation thanks to Zano1999
  • The Frosted effect now converts to frozen solid, after it reaches a certain amplifier (can be tweaked in config)
  • bleeding don't works on undead monsters
  • added enchantments for the elemental Spell Powers Air, Earth and Water
  • you can craft white wool with wolf and polar bear fur
  • added sounds for water and earth spells
  • added the water and earth particles to this lib
  • added frozen ticks to Frosted and FrozenSolid
  • added russian translation thanks to C'King
  • removed the unused incoming damage modifier and reduction, they caused an issue on o modpack
  • added a bleeding status effect for future projects and classes
  • fixed a small error
  • fix for the advancement root
  • fixed Custom magic schools not benefiting from Spell Power Enchantment
  • added descriptions for all status effect, compat with mods that show effect descriptions
  • added my Discord Server Link in the ModMenu
  • created an advancement root for my other mods
  • support for the german language
  • Created a config file for the status effect values
  • Final release for the elemental Spell Schools Air, Earth and Water
  • Created runes as magic ammo for the other Spell Schools
  • Experimental Update for new Spell Engine 0.14 Version and Spell Power 0.10 Version
  • Will not work with earlier versions i mentioned above
  • Shifted some Status Effects & Particles to the class mods
  • Created Custom Air,Earth and Water Spell Power Attributes for Elemental Magic
  • Created some Custom ParticlesTypes for other depending Mods
  • Again small hotfix
  • Hotfix for the release of depending mods
  • first Beta Version
  • now serves as a Library, the classes will receive their own Mods
  • removed Items, Armor and Blocks
  • Animations, Particles, Sounds, Effects and Attributes stay in the Mods, because different Classes from different Mods will use them
  • Until the seperate class mods are released you should stay on Alpha version if you want to play
  • small hotfix
  • created custom attributes f.e. rage(the less health you have, you deal more damage)
  • balanced many Spells
  • balanced armor and weapon attributes
  • created a new Melee spell book based on witcher sword combat
  • added Better Combat compat for the Witcher Swords
  • added custom ores for witcher swords
  • this release will most likely be the last version before the beta will be released
  • maybe the classes will split in 3 different mods and this mod will be used as a lib for attributes, effects, animations etc.

0.1.1 -Add more Spells -Add first Armor -changed many spells -changed Knuckle Weapon-models

0.1 Alpha

  • first release for balance and skill testing

Project members

Fichte

Owner


Technical information

License
MIT
Client side
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Server side
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Project ID