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Added a new guide tab to the beroot cookbook
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Added unlockable soup effect descriptions to the cookbook
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Added Farmers delight support for beroot cauldron
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Added Farmers delight giant crops (finally)
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Fixed certain soups giving the wrong effect
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Fixed server lag when placing block patterns with the row mode
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Fixed rendering glitches related to block patterns and multiblock previews
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fixed a bug where 2 slots in the creative inventory had no tooltip
(if no bugs are found full release in ~ 1 week)
- fixed a concurent modification crash when calculating nutrition
- Rewamped how multiblocks work / render behind the scenes
- fixed torchflowers dropping multiple spices
- Removed the RXT resourcepack, it was annoying to maintain and most people probably dont even know how it works
- Fixed rooted soup not being able to give certain effects
- Made block patterns update less often, increasing performace
Unless theres some big issue found, this might be the final beta
Big update, backup your worlds!
- Added corrupted Caulorflower: Patternflower
- Added Block Patterns: new placable block overlays
- Added Beroot Cauldron: a new giant crop drop, allows the player to combine different food flavors to get unique effects.
- Added Beroot Cookbook: tracks nutrition of food from soups you've tasted
- Added 10 new effects from soups (I'm not gonna type them out lol)
- New plant: Saltemone - blows bubbles of salt, popping them drops its spice and some exp
- Reworked Torchflower
- Added corrupted Torchflowr: Torchewflower
- Added Corrupted Grass, Tall Grass and Wart
- Made Corrupted Grass Blocks more managable
- Added multiple new configs
- Reworked how multiblocks work internally, making them more stable, and also adding a new preview system for them
- Vivicus blocks now drop with their color still applied
- Various improvements and bugfixes people have suggested me
I forgot to put the previous updates here, here's the full changelog:
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Fixed a crash on dedicated servers related to the corruption recipe
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Updated some textures (vivicus leaves, dawnberry etc…)
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Placing Dyespria in survival no longer deletes its dye
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Cropressor can now suck in items from containers above and should be (in theory) less prone to getting stuck
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Added Server Config for: Corrupted Grass spread speed, Corrupted Tree griefing
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Converted most "cutout" models to "cutout mipped" - they look better from a distance
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Added mising lang
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(1.21.4+ exclusive) dawnberries are now emmisive
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Fixed an exploit allowing you to rebrew potions indefinitely
- Structures are now ~50% rarer and generate better
- Yung caves crash fix
- Sniffer now supports digging up items from the arts and crafts mod when installed
- (fabric) Sniffer digging drops are remade in a more compatible way, fixing datapacks and mods not manually added by us (this isn't possible on forge)
- Vivicus saplings now use the correct color
- updated simplified zn_cn translation