A: Add armor move
A: Add render switch
R: Resolved this issue #1
Now you can move the Armor Element
and make a separate switch for the rendering of each element
A: Boss Bar/Text A: air/oxygen bar
feat(mod): Updated version number and optimized experience bar display
M: MOD_ID "moveui_forge" -> "moveui"
U: Upgrade the use of the framework,
A: Added a Kjs proxy class, the proxy class takes precedence over the configuration,
D: Fixed the bug that the development environment was inconsistent with the actual environment