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0.5.0 for 1.20.1

Changelog

MTR 版本要求: 3.1.12 以上 4.0.0 以下
MTR Version Required: Above 3.1.12 but below 4.0.0


Changelog:

  • Add: 1-block-wide bridge creator
  • Add: Inject into MTR's bridge & tunnel creator logics and make them faster
  • Change: Support INTERIOR material render stage for rail models
  • Add: JS: Support defining multiple create/render/dispose functions in different entries of script_files
  • Add: JS: Train script quick reload shortcut (F3+5) (Might break rendering sometimes?)
  • Add: JS: GraphicsTexture debug overlay (use with setDebugInfo)
  • Fix: JS: Trains' render functions not called when first car outside visible range
  • Fix: JS: Trains' gangway textures incorrectly rendered at barrier width
  • Add: JS: isClientPlayerRiding member in Train
  • Add: JS: displayMessage, narrate member in MinecraftClient (By Jeffreyg1228)
  • Add: JS: getWorldPosVector3f member in BlockEntityEyeCandy

更改内容:

  • 新增:1 格宽的桥梁创建器
  • 新增:注入修改 MTR 的桥梁、隧道创建器逻辑,以使其更快
  • 更改:支持铁路模型材质使用 INTERIOR 渲染阶段
  • 新增:JS: 支持在 script_files 的不同条目中定义多个 create/render/dispose 函数
  • 新增:JS: 列车脚本快速重新加载快捷键(F3+5)(可能有时会搞坏渲染?)
  • 新增:JS: GraphicsTexture 调试叠加层 (通过 setDebugInfo 使用)
  • 修复:JS: 当第一节车厢超出可见范围时,列车的 render 函数不被调用
  • 修复:JS: 列车的连通道贴图渲染在了护栏的宽度上
  • 新增:JS: Train 中的 isClientPlayerRiding 成员
  • 新增:JS: MinecraftClient 中的 displayMessagenarrate 成员(By Jeffreyg1228)
  • 新增:JS: BlockEntityEyeCandy 中的 getWorldPosVector3f 成员

Files

MTR-NTE-0.5.0+1.20.1.jar(20.83 MiB) Primary Download

External resources



Project members

Zbx1425

Owner


Technical information

License
Client side
required
Server side
unsupported
Project ID