Multiplayer Server Pause

Multiplayer Server Pause

Mod

Pauses servers when all connected clients are paused.

Client and server OptimizationUtility

7,982 downloads
50 followers
Createda year ago
Updated4 months ago

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Multiplayer Server Pause - 1.2.2

  • Ported to MC 1.20.4
  • Ported to NeoForge
  • Fixed getting kicked from server for "flying" whilst server is paused.

Multiplayer Server Pause - 1.2.2

  • Ported to MC 1.20.4
  • Ported to Neoforge
  • Fixed getting kicked from server for "flying" whilst server is paused.

1.2.1:

  • Disallow players from ticking on the server-side when the server is paused. Should fix issues like drowning/parrot sounds/hunger whilst the server is paused.
  • Added zh_cn.json. Thanks ArchiDreamZ!

1.2.0:

  • Fixed being kicked from integrated servers with an invalid message error when the integrated server shuts down.
  • Fixed being unable to connect to integrated servers if the integrated server was paused.
  • Fixed dedicated servers showing at least 1 player connected on the server when is set to pause with no players connected/last player disconnected.
  • (Fabric only) Fixed remote clients randomly being kicked when the server's pause state is switched.
  • Added config to send a chat message when a player toggles their pause state.
  • Added some French localisation contributed by Calvineries (thank you!)
  • Updated internal mixin names to match mixin conventions.

1.2.0 (untested backport from MC 1.20.2):

  • Fixed being kicked from integrated servers with an invalid message error when the integrated server shuts down.
  • Fixed being unable to connect to integrated servers if the integrated server was paused.
  • Fixed dedicated servers showing at least 1 player connected on the server when is set to pause with no players connected/last player disconnected.
  • (Fabric only) Fixed remote clients randomly being kicked when the server's pause state is switched.
  • Added config to send a chat message when a player toggles their pause state.
  • Added some French localisation contributed by Calvineries (thank you!)
  • Updated internal mixin names to match mixin conventions.

1.2.0:

  • Fixed being kicked from integrated servers with an invalid message error when the integrated server shuts down.
  • Fixed being unable to connect to integrated servers if the integrated server was paused.
  • Fixed dedicated servers showing at least 1 player connected on the server when is set to pause with no players connected/last player disconnected.
  • (Fabric only) Fixed remote clients randomly being kicked when the server's pause state is switched.
  • Added config to send a chat message when a player toggles their pause state.
  • Added some French localisation contributed by Calvineries (thank you!)
  • Updated internal mixin names to match mixin conventions.

1.2.0 (untested backport from MC 1.20.2):

  • Fixed being kicked from integrated servers with an invalid message error when the integrated server shuts down.
  • Fixed being unable to connect to integrated servers if the integrated server was paused.
  • Fixed dedicated servers showing at least 1 player connected on the server when is set to pause with no players connected/last player disconnected.
  • (Fabric only) Fixed remote clients randomly being kicked when the server's pause state is switched.
  • Added config to send a chat message when a player toggles their pause state.
  • Added some French localisation contributed by Calvineries (thank you!)
  • Updated internal mixin names to match mixin conventions.

1.20.2-1.1.0:

  • Ported to 1.20.2

Ported to 1.20.1

Ported to 1.19.4

Ported to 1.20.1

Ported to 1.19.4

  • "Port" to 1.19.3. No code changes.
  • Internal workspace changes.
  • Fixes Forge crash on 1.19.2

External resources



Project members

iChun

Owner


Technical information

License
LGPL-3.0-only
Client side
required
Server side
required
Project ID