IMPORTANT
This version fixes a critical issue where server threads may hang with no watchdog to save you
- Updated AbstractedUtilities to 1.1
This is the initial release for modrinth!
Changes compared to previous version:
- Added doAnimalAttributeInheritance
- Scale is now included in squaredDistanceTo
- Removed CreeperIgniteGoal modifications as it is now handled by squaredDistanceTo
- /mutator command is now /mutator::reload
- Reimplemented loot scaling by using attribute_count_increase from AbstractedUtilities
- Config files are now using FabricConfigMapper and now have fail safety
- Config changes
- Added conversion field in ignore.json
- Added lootScaling field in scaling.json
- follow_range attribute is now marked ignored due to performance issues
- villager and zombie_villager are now marked to ignore conversion
- Removed doVillagerIgnoreSpeedConversion and doMobLootScaling
- Moved most of the common code to the Scaling library
- General optimizations
- Updated description
- Added icon



