0.20.0+mc1.21.1+fabric
Compatibility
Changes
There have been big changes under the hood to make collecting plushies more accessible and to give users more customization options.
I tested that no old items or blocks will disappear, but just in case make a backup of your world.
Also, the old .properties config file is no longer in use and can be safely deleted. There will be two new .properties files (mylittleplushie-main.properties & mylittleplushie-loot.properties) that you can edit to configure the mod to your liking. More details on configuration below.
Added plushies:
- Spike
- Spike (Classic)
- Twilight (Classic)
- Apple Bloom (Classic)
- Sweetie Belle (Classic)
- Scootaloo (Classic)
- Babs Seed (Classic)
Now for the new Gift Box system and configuration options. In short, the new system functions like the old system, but has been expanded to make collecting plushies more accessible. Aspects of the gift boxes can be configured.
Gift Box Changes
- Rewrote the old Gift Box system
- Legacy Gift Boxes part of "Pony Series" and "Everything Series" are now deprecated
- Legacy Gift Boxes can no longer be found in structure loot
- Legacy Gift Box recipes have been removed
- Legacy Gift Boxes will NOT disappear from your world
- You can keep them, open them, or convert them to the new boxes
- Both Legacy "Pony Series" and "Everything Series" function the same as the new Tier 1 Gift Box
- Added a recipe to convert the Legacy "Pony Series" and "Everything Series" into a Tier 1 Gift Box
- Legacy Gift Boxes part of "Pony Series" and "Everything Series" are now deprecated
- Added a new Gift Box system to replace the old system
- Added new Pony Series Gift Boxes
- Functions the same as the legacy "Pony Series" which gives a random plushie from all available plushies
- Comes three tiers
- Tier 1 gives 1 random plushie
- Tier 2 gives 3 random plushies
- Tier 3 gives 5 random plushies
- The amount of plushies received can be configured
- Added recipes for all tiers of Gift Boxes
- Added new Pony Series Gift Boxes
Loot Generation & Loot Configuration
- Tier 1 Gift Boxes are guaranteed in the Bonus Chest (can configure)
- All three tiers can be found in the following structures (with varying rarity) (can configure):
- Dungeon
- Abandonded Mineshaft
- Desert Pyramid
- Jungle Pyramid
- Igloo
- Ruined Portal
- Shipwreck (Supply & Treasure only)
- Buried Treasure
- Stronghold
- Pillager Outpost
- Woodland Mansion
- Ancient City
- Nether Fortress
- Bastion
- End City (including the End Ship)
Plushie Configuration
- Added: Config option to change the damage taken after hugging a plushie
- Added: Config option to toggle ALL in-world effects
- Added: Config option to toggle Earth, Sky, and Magic in-world effects individually
Other Changes
- Changed: Festive Derpy now makes a shorter squee when you switch the lights
- Changed: The hug-charge sound is no longer a continuous noteblock sound but instead a jingle of the series's theme song
- Fixed: Sky Series plushies now properly negate fall damage when landed upon
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:kOALBxSi:SFxISyIC"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:kOALBxSi:SFxISyIC"
}

