- Added spell that replaces evokers with illusioners
- Added spell that makes evoker summon different things
- For datapacks:
- randomEvokerSummons: Evokers may summon anything with the tag "mystical:evoker_summonable"
- zombieTypeChange: Zombie types are tagged "mystical:zombie_variants"
- skeletonTypeChange: Skeleton types are tagged "mystical:skeleton_variants"
- endermanTypeChange: Enderman types are tagged "mystical:enderman_variants"
- Added "mystical:bosses" tag for bosses. Currently unused.
- Also added auto-publishing to repo. Here goes nothing!
"Mobs bought some sunglasses" -> "Mobs bought some sunscreen"
Fixes #93
Add configuration for hard min/max number of spells (see #96)
turboMob spell
Fix for unbreakableLocation
World-based spells! Make sure to load the world you want to keep the spells in first. If you need, you can copy the info from the world folder under data/mystical.dat
Potentially breaking changes. To fix:
- Open config folder under Minecraft directory
- Delete spellHandler.json
- Delete havenManager.json (if you have one)
If problems still arise, try deleting spellHandler.json
If there are more problems, make an issue on GitHub and I'll see what I can do.