Mythic Metals

Mythic Metals

Mod

Adds a large variety of ores, toolsets, weapons and armor to the game.

Client and server EquipmentWorld Generation

165.8k downloads
309 followers
Created3 years ago
Updated6 days ago

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0.19.7

Changes

  • Added a lot more tags. This is useful with other mods which uses tag filters for storage/transfer of items.
  • Renamed "gear" tags to "equipment". These tags contain both tools and armor for the associated material
  • Steel and Osmium Chainmail armor can now be trimmed
  • Refactored commands, they are now structured nicer (Thanks mayaqq!)
  • Added Numismatic Overhaul compat

Balancing Changes

  • Increase the damage of copper tools slightly (+0.5 attack damage)
  • Increase the mining speed of Copper tools slightly (4.5 -> 5.0)
  • Increase the mining speed of Quadrillum tools slightly (5.5 -> 6.0)

0.19.6

Fixes

  • Fix another Mixin issue related to Aether Redux (#229, #231)
  • Include the language fix from previous patch (1.20.4 only)

0.19.5

Changes

  • Increase the damage of Prometheum Tools if they pass double the Overgrown threshold
  • Blacklist MM Blast Furnace recipes from duplicating with Alloy Forgery

Fixes

  • Fixed Alloy Forgery recipes. You should be able to use Mythic Metals on servers now (#230, 1.20.4 only)
  • Fixed missing translation keys from Smithing Templates (#227, thanks Rogenar! 1.20.4 only)
    • Templates that are obtained exclusively from crafting are now named "Crafted Smithing Templates"
  • Fix a Mixin related issue with Aether Redux (#229)
  • Fixed broken advancements (1.20.4 only)
  • Renamed "Midas Block of Gold" to "Block of Midas Gold"
  • Renamed "Star Block of Platinum" to "Block of Star Platinum"

0.19.5

Changes

  • Increase the damage of Prometheum Tools if they pass double the Overgrown threshold
  • Blacklist MM Blast Furnace recipes from duplicating with Alloy Forgery

Fixes

  • Fixed Alloy Forgery recipes. You should be able to use Mythic Metals on servers now (#230)
  • Fixed missing translation keys from Smithing Templates (#227, thanks Rogenar!)
    • Templates that are obtained exclusively from crafting are now named "Crafted Smithing Templates"
  • Fix a Mixin related issue with Aether Redux (#229)
  • Fixed broken advancements
  • Renamed "Midas Block of Gold" to "Block of Midas Gold"

0.19.4+1.20.4

Hotfix!

  • Fix a crash related to the ExplosionMixin

0.19.3

Changes

  • Added new anvil textures for Carmot and Star Platinum
  • Storage Blocks now follow the vanilla naming scheme (ex. Adamantite Block -> Block of Adamantite)
  • Increase Celestium Armor Durability (38 -> 41, approx. +72 durability per piece)
  • Decrease Celestium Leggings Armor (8 -> 7)
  • Decrease Metallurgium Leggings Armor (9 -> 8)

Fixes

  • Fix an issue where anvils would be destroyed upon falling too far.
  • Fixed the Platinum Watch not properly showing the time
  • Add recipe for Sponge Nuke Core
  • Fixed the equip subtitles of Osmium Armor, Osmium Chainmail, and Tidesinger Armor
  • Adjusted Quadrillum Nugget position in inventory
  • Changed Carmot Armor tag implementation, which fixes compatibility with Truly Modular

Fix a crash on startup due to unregistered blocks (intrusive holders).

Fix a crash on startup due to unregistered blocks (intrusive holders).

Tidesinger Equipment

Using the Aquarium Pearls you find sometimes when mining Aquarium, along with a handful of Coral, you can craft yourself a set of Tidesinger Armor or Tools.

This gear is superior to regular Aquarium in every way, as well as providing a direct swim speed increase.

The weapons (Sword and Axe) are special, as they come with Riptide 3!

Texture Update

This update has been in the works to improve the textures of Mythic Metals. They are courtesy of Azzyparaas (From PR #191, #193, #199, #202, #203, #207, #210, and #213). Feel free to let us know what you think of them!

To quickly summarize the following materials were updated in different regards:

  • Aquarium (block, ingot, tools, armor, pearl)
  • Carmot (block, armor items, tools)
  • Celestium (block, ingot, tools, armor items, elytra item)
  • Kyber (block, ingot, tools, armor, )
  • Manganese (blocks, ingot, raw ore)
  • Metallurgium (block, ingot)
  • Midas Gold (block, ingot)
  • Morkite (block and item)
  • Prometheum (block, ingot, armor items)
  • Quadrillum (blocks, ingot, raw ore)
  • Runite (blocks, ingot, arrows)
  • Silver (block and ingot)
  • Star Platinum (blocks, ingot, tools, armor)
  • Starrite (block and item)
  • Steel (blocks, ingot, tools, armor)
  • Tin (block and ingot)
  • Unobtainium (storage block and item)

Changes

  • Added Banglum TNT Minecarts
  • Removed unnecessary Carmot Armor Rendering
  • Updated and adjusted Better Combat integration
  • Durasteel Engine is craftable from tags (allowing compatibility with mods like PSWG)
  • Added ingots and nuggets to common tags (#183)
  • Added compatibility for Enhanced Explosions with Banglum Nukes (#190 Thanks Superkat32!)
  • The Enchanted Midas Gold Block is now a block! Place it down in your world, admire it, enjoy it.
  • Added an advancement for using an Enchanted Midas Gold Block in a Carmot Staff
  • Added an advancement for crafting a Prometheum Bouquet
  • New Carmot Staff Ability: Enchanted Midas Gold Block - Grants Luck 5 in a large area around user
  • Added a Sponge Nuke Core
  • Added a new config option for disabling an Easter Egg with Carmot Staffs
  • Added anvils to the c:anvils item tag. Thanks to N0aW for suggesting this.
  • Added a debug command for placing all block sets, /mythicmetals place-all-blocks

Balancing Changes

  • Increase the durability of Mythril Armor slightly (30 -> 31, on average 14 more durability)
  • Decrease the durability of Orichalcum Armor (41 -> 39, on average 28 less durability)
  • Increased the damage dealt by Quadrillum tools slightly (6.5 -> 6.7)
  • Increased the mining speed of Quadrillum tools (5.0 -> 5.5)
  • Reduced the attack speed of Quadrillum tools
  • Reduced the attack speed of the Osmium Axe
  • Made Silver Ore and Blocks easier to break
  • Made Quadrillum Ore and Blocks much easier to break
  • Prometheum now becomes overgrown much earlier (2000 -> 1200 durability repaired)
  • Increased attack speed of Engrained Prometheum (5% -> 8%)
  • Prometheum auto repair tick now happens anywhere in your inventory, instead of only while equipped. This should make the effect more noticable
  • Increased Mythril Drill auto repair when it is activated
  • Increased Aquarium Pearl drop rate (2% -> 2.5%)
  • Increased Aquarium Ore spawn range (from 31 to 63 -> from 21 to 69)
  • Increased Aquarium Ore spawn chances (4 -> 5)
  • Greatly increased the chance of bartering for an Enchanted Midas Gold Block (3.5% -> 14%! You still need to hit it on the loot table first)
  • Legendary Banglum Tools are now repaired with Banglum Ingots instead of Chunks (now consistent with armor)
  • Increased the durability of Copper Tools (125 -> 187)
  • Celestium Equipment is now fireproof
  • Increased Palladium Ore spawn range slightly (from 14 to 36 -> from 13 to 38)
  • Increased Palladium Ore max vein size (5 -> 6)

Bug fixes

  • Fixed an issue related to music discs being eaten by the jukebox
  • Fixed Air appending a Mythril Drill Upgrade tooltip
  • Fixed the Mythril Drill auto-repair not working
  • Fixed the Deepslate Runite Block not playing the correct sound effect
  • Fixed a crash by adding compatibility with Custom Piglin Bartering

0.19.0-alpha

See https://github.com/Noaaan/MythicMetals/blob/1.20/PATCHNOTES.md for details on what changed.

Patchnotes will be finalized after release.

0.18.2

Changes

  • Tag refactor:
    • Added the Mythril Drill and Orichalcum Hammer to the c:pickaxes tag
    • Changed the name of mythicmetals:gear tag to mythicmetals:armor
    • Changed the name of mythicmetals:weapons tag to mythicmetals:tools
  • Improved the /mythicmetals armor-stand summoning command
  • Increased the magic protection of Stormyx Chestplates and Leggings (1 -> 2)
  • Increase the cost of ascending with a Carmot Staff
  • Add a recipe viewer plugin for the Midas Gold Swords (works with REI and EMI)
  • Removed alternative sources of Unobtainium and Midas Gold if they are disabled in config (Pigling Bartering and Midas Touch respectively)

Bug Fixes

  • Fixed a crash related to the RandomChanceWithLuckCondition (#179)
  • Compiled against 1.20.1, which might resolve some Quilt-specific issues (#182)
  • Fixed an error with a client-only mixin being loaded on the server
  • Fixed an exploit related to the Stormyx Barrier Block Ability
  • Fixed an error where you could insert air into the Mythril Drill. This version also retroactively fixes drills which had air in them.
  • Fixed a bug where you could repair Stormyx Shields with planks

0.18.1

  • Fix a server crash (#175)
  • Added new textures for the Carmot Stone and Prometheum Bouquet

0.18.1

  • Fix a server crash (#175)
  • Added new textures for the Carmot Stone and Prometheum Bouquet
  • HOTFIX - Fixed Alloy Forgery not being detected on startup

0.18.0

Celestium Rework

Celestium is getting some more love this update, and a new Celestium item: the Celestium Elytra! The following changes were made for it:

  • Increased the movement speed bonus to 10% per piece (from 8%)
  • Increased Star Platinums damage bonus to 1 per piece (from 0.5)
  • Celestium armor now inherits this damage bonus, meaning all Celestium Armor now has this damage bonus
  • Changed the Celestium Sword texture to be more like a scimitar

Celestium Elytra

A much more durable elytra. This is an armored elytra, meaning it gives you both armor and toughness. Not only does it have a movement speed bonus, it also speeds up your flying speed when using Firework Rockets by 20%

Smithing Templates

To comform with the Smithing Table rework you can now find and craft various Smithing Templates. These are found across the world, or crafted from certain materials. The following Smithing Templates were added:

  • Unobtainium Alloy Upgrade
    • Found in Ancient Cities
    • Allows you to craft Metallurgium and Celestium Gear from Netherite and Diamond respectively
    • Can be duplicated with Diamonds and Deepslate
  • Royal Midas Gold Sword Upgrade
    • Rarely found when bartering with Piglins using Midas Gold
    • Allows you to upgrade a maxed Gilded Midas Gold Sword into its final form...
    • Can be duplicated with Diamonds and Deepslate
  • Mythril Drill Upgrade
    • Found in Mineshafts
    • Upgrades a Mythril Pickaxe, using a Durasteel engine, into a Mythril Drill
    • Can be duplicated with Diamonds and Deepslate
  • Midas Gold Folding
    • Crafted in the crafting table using Midas Gold and Netherrack
    • Used to increase the gold counter on any Midas Gold Swords by 1
    • Can be duplicated for nuggets once you have made one
  • Carmot Staff
    • Found in Village Temple chests. In vanilla this only spawns in Desert Village Temples
      • Not to be confused with Desert Temples, which resemble pyramids. The structure you are looking for is more like a small sandstone castle
    • Can be duplicated with Diamonds and Smooth Basalt
  • Carmot Upgrade
    • Crafted from Carmot, Diamonds, and Smooth Basalt
    • Upgrades Kyber Gear into its Carmot equivalent
    • Can be duplicated using Carmot, Smooth Basalt, and Carmot Nuggets
  • Legendary Banglum Upgrade
    • Crafted from Banglum Ingots and Tuff
    • Upgrades Banglum Gear to its Legendary variant using a Banglum Chunk
  • Aegis Sword Upgrade
    • Obtained from trading with Villagers, specifically Master level Clerics
    • Can upgrade a Palladium Sword to the Blade of the Aegis
    • Can upgrade a Hallowed Sword to the Sword of the Aegis

NOTE - For 1.19.4 these templates don't exist, unless you enable the appropriate Experimental Features.

Midas Gold Sword Rework

The Midas Gold Sword received a massive rework following this update. As specified above you now need to craft smithing templates in order to fold it, which makes maxing it slightly more expensive.

There is a rare chance when bartering with Piglins you can find an Enchanted Midas Gold Block. This can be crafted into a Royal Midas Gold Sword Upgrade, which lets you upgrade a maxed Gilded Midas Gold Sword one more time... Some even say it comes with a special ability which should help with obtaining more gold.

Are you ready to become the ultimate sword-smith?

Mythril Drill Upgrades

The old drill crafting required a Smithing Table to upgrade the drill. You can now right-click Drill Upgrade Items onto it instead.

Items that can be inserted into the Mythril Drill have tooltip indicating that they can be put into the drill (NEW!).

The Golden Luck ability now requires an Enchanted Midas Gold Block. To compensate for this, it now gives you +2 luck (from +1).

Added the Prometheum Bouquet and the Carmot Stone, which replace the storage blocks when being used to upgrade the Mythril Drill (NEW!).

The Carmot Stone can be obtained rarely when mining Carmot ores (NEW!, 4% base chance of dropping, scales with Luck).

Prometheum Rework

This update includes a small rework to Prometheum, rewarding the player if they give it some attention. To clarify, these are the current (and new) abilities of Prometheum:

  • Regrowth
    • Prometheum will automatically repair itself
    • For armor, it must be equipped for this to take effect
    • For tools, it must be in your main hand to repair itself
    • The tools can also be in your off-hand (NEW!)
  • Overgrown (NEW!)
    • Regrowth will track how much durability has been restored
    • Once you hit a threshold of around 2000 durability regained, the armor will gain additional stats
    • The regrowth self-repair effect will also increase on tools
  • Engrained (NEW!)
    • If you apply Curse of Binding on the Armor, it will gain additional stats, as well as increase the self-repair effect more.

Balancing changes

  • Default axe damage has been increased (+2 over sword), meaning over half the axes in the mod got a buff!
  • Celestium changes, see the Celestium Rework section
  • Prometheum changes, see the Prometheum Rework section
  • Osmium base damage: 2 -> 2.5
  • Osmium mining level: 2 -> 3 (can now mine obsidian)
  • Osmium durability: 584 -> 664
  • Osmium knockback resistance: 10% per piece -> 25% per piece
  • Steel mining level: 2 -> 3 (can now mine obsidian)
  • Steel durability: 600 -> 700
  • Steel enchantability: 12 -> 11
  • Durasteel durability: 800 -> 820

Other changes

  • Reduced the mining level of the Unobtainium Storage Block (Mythic/Metallurgium -> Netherite)
  • Changed the animations of the Mythril Drill. It now has more lights when active, and a custom holding animation.
  • Revealed the Palladium advancements and made them more clear
  • Overhauled advancements heavily, adding all Smithing Templates and the Mythril Drill
  • Remove the Lapis Block Carmot Staff ability durability damage when in off-hand
  • Added a new loot condition: mythicmetals:random_chance_with_luck, which applies Luck directly to the chance modifier when breaking blocks/ores
    • While luck does have an effect on the older loot tables, it did not have a sufficient impact on drops. This patch should remedy this
  • Added subtitles and sound events
    • All armor now have custom equip sound events
    • The Carmot Staff abilities, Mythril Drill, and Banglum Nuke now has sound events
    • All of the above have subtitle support, accurately describing what sound is being played
    • This means over time custom sounds for items can be added over time
    • Resource pack creators can already change the sounds, if they modify the sounds.json
  • Changed the implementation of attribute modifications
    • This is in an attempt to make them more compatible with mods that modify attributes
  • Made the Star Platinum and Runite arrows dispensable
  • Added a new Unique Block for the Carmot Staff - Note Block
  • Made the "Rare Crafting Material" tooltip not use italics

0.17.6

  • Fixed an issue related to the Mythril Drill recipe handler (#161)

0.17.5

  • Tweaked texture sizes of custom armor models, related to Armor Trims
  • Add handling for Armor Trim rendering (experimental, will likely be changed for 1.20)
  • New Hallowed Cape texture (thanks DH!)
  • New Storage Block textures for Aquarium, Osmium, Platinum, Quadrillum and Runite (Thanks DH!)
  • Updated the Mythic Metals Icon (thanks for the new ingot sprite, Azzy!)
  • Made the April Fools' jokes last for a week instead of the month

0.17.4

  • Ported to 1.19.4
  • Improved Celestium and the Red Aegis Sword textures
  • Added support for the Common Protection API (#154, thanks BasiqueEvangelist!)
    • This lets you use mods like Get Of My Lawn ReServed to protect your claims against explosions, like the various Banglum Nukes
  • Improved the Carmot Staff Sponge ability
  • Happy Funny Day! The mod was made 10% funnier

External resources



Project members

Noaaan

Owner

LordDeatHunter

Fortnite

glisco

Wisp Based API Dev


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