Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Changelog
0.10.0 - Caves and Cliffs
This update contains the biggest changes in the history of Mythic Metals.
A lot has been removed from the mod, which includes:
- All of Aetherium
- All of Argonium
- All of Brass
- All of Discordium
- All of Electrum
- All of Etherite
- All of Truesilver, which has been replaced in favor of Palladium
- All of Tantalite
- All of Quicksilver
- All of Ur
- All of Zinc
- Copper Ingots/Blocks, which have been replaced by vanilla variants
- Tin equipment
- Starrite gear, which has been replaced in favor of Star Platinum
- Quadrillum armour
Even though this update removes ores I have written a datafixer which should replace all the missing ores with stones, making this version compatible with older worlds.
!!!This is experimental, so please make a backup before installing this update!!!
A lot of changes have been made:
- Added deepslate variants of Adamantite, Mythril, Orichalcum and Unobtainium.
- Added a tuff and smooth basalt variant of Orichalcum.
- Added a calcite variant of Kyber. Normal Kyber spawns rarely in the world, but it spawns in large veins in calcite (mainly from amethyst geodes).
- Added a blackstone variant of Stormyx.
- Nether ores now have their own custom feature for spawning in the overworld (portal remnants and mod compat).
- Added a calcite variant of Starrite. Starrite now spawns rarely anywhere in the world.
- Added an End Stone Ore of Starrite, which is the main source of Starrite.
- Added a deepslate variant of Prometheum, since it can now be found in Lush Caves.
- Tweaked Unobtainium spawn rates (it is now more common to find per-world, but will be VERY hard to find in caves).
- Ores heights have been tweaked, even respecting the max world height/bottom.
- The world-gen is mainly balanced around the Caves and Cliffs Datapack, fully utilizing the new height range from 320 to -64.
- For the optimal experience I recommend using it, or any other mod that changes the world height.
- Added some secrets
A lot of the artwork has been changed in the mod. Shoutouts to the artists who have worked on Mythic Metals:
- Matpac
- RGBeet
- Amoraire
- DH
- Tector
- Temreno
- Shiftless
- Pois1x
- Henchman
Codewise there has been a lot of internal changes. Re-naming of features, a new solution for configs, and new "sets" which function as bundles for registering items. A lot of balancing changes have been made, and considering the removal of old materials here are some of the new ones:
- Star Platinum is an alloy from Starrite, Platinum, and Carmot. It provides protection similar to Diamond, and is a component for Celestium.
- The armor set made from Star Platinum has the damage bonus from the Etherite set.
- Celestium is now an end-game metal, focusing on movement speed. It is crafted from Star Platinum, Kyber, and Unobtainium.
- Prometheum has recieved a re-design, and is now a high tier metal. It has recieved Discordiums effects.
- To compensate for the strengths of the hallowed ores (adamantite, mythril, orichalcum) they have been given some weaknesses.
Files
Metadata
Release channel
BetaVersion number
0.10.0Loaders
Game versions
1.17–1.17.1Downloads
88Publication date
November 10, 2021 at 7:38 PMPublisher
Noaaan
Owner