Changelog
Added
This version of the mod uses the Curios and Accessories APIs, according to the loader. Fabric and NeoForge use Accessories, and NeoForge uses the Curios API. There is a version for each. This version has undergone several changes and may have some issues.
This is a beta version. Almost all features should be integrated.
I cannot guarantee that this version will not cause certain problems or crashes.
I would appreciate it if you could report any bugs you find.
Changelog
Added
- [Curios API Support]
This version uses the Curios API instead of Accessories. It's a version I'm working on and will be updated if all goes well.
This is an alpha version. Some features may not fully work or be integrated.
I can't guarantee that this version won't cause certain problems/crashes.
I would appreciate it if you didn't report any bugs you find until the beta version is out, as they are highly anticipated.
Changelog
Added
- [Rage Mind] glowing.
- [Woundbearer] clamp to limit max value.
- [Trinket Bundle] recipe.
- [Dying Star] config.
- [Resonant Heart] config for damage.
- [Creeper Sense] cooldown.
- New config common config
Changed
- LivingDamageEvent.Pre replaced by LivingIncomingDamageEvent
- The events have been abstracted to Common. This may cause problems.
- The loot table for [God's Crown] and [Dying Star] is now generated, but with a value of 0.
- [Four Leaf Clover] its description is now somewhat clearer.
Removed
- Forge Config Api dependency.
- Old common config.
Fixed
- [Fertilizer] re-added effectIntervalInTicks to its corresponding function.