Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Tags
Creators
Details

Storage, computation and crafting extensions for Neo ECO AE Extension — an unofficial addon that brings eco's multiblock systems down to an L1 tier a normal survival network can reach early.
Features
- L1 storage — drives, energy cells, matrix housings for item / fluid / chemical / universal / quantum / infinite concrete, and the small bulk matrices (mark 3 resources, upgrade to 10 on a crafting table).
- L1 computation — eco's multiblock CPU at L1 numbers; energized cores add parallelism and crafting threads.
- L1 crafting — a processor assembler on AE2's nine-slot grid that finishes a multi-set pattern push in one cycle.
- Interfaces — powered (200 AE/t, 18 markers) and superconductive (4000 AE/t, 8192 items or 512,000 mB cached per marker).
- KubeJS (optional) — register your own infinite matrices in a startup script.
Trinity, the combined storage + configuration + crafting multiblock, is still experimental and hidden from JEI in this release.
KubeJS
StartupEvents.registry('item', event => {
event.create('infinite_glass', 'neoecoprototype:infinite_storage_matrix')
.itemType('minecraft:glass')
.displayName('Infinite Glass Matrix')
})
itemType(...), fluidType(...), cellModel(...) and material(...) are ours; displayName(...) and the rest come from KubeJS. See docs/kubejs; install ProbeJS for autocomplete.
Requirements
Required on both client and server
- Minecraft 1.21.1
- Java 21
- NeoForge 21.1.251+ (any 21.1.x)
- Applied Energistics 2 19.2.17+
- Neo ECO AE Extension 21.2.1-beta2 or newer — required; older builds refuse to start
- GuideME, LowDragLib2 (Neo ECO AE Extension runtime dependencies)
Optional
- MegaCells 4.11.0+ — small bulk matrices
- Mekanism + Applied Mekanistics — chemical cells and matrices
- AE2 OmniCells — the
storage_matrixbuilder - KubeJS
Links
- Source & issues: github.com/reliqwq/NeoECOPrototype
中文说明
Neo ECO AE Extension 的非官方附属模组。把 eco 的多方块存储、计算与合成下放到普通生存网络前期就能搭起的 L1 档。
- 存储 — L1 驱动器与能量单元,六种介质的矩阵外壳(物品、流体、化学品、全能、量子、无限混凝土),以及小宗仓:标记 3 种资源,工作台升到 10 种。
- 计算 — L1 数值的 eco 多方块 CPU;盈能核心提供并行与合成线程。
- 合成 — AE2 九格装配室,一次推送的多份材料在一个合成周期里跑完。
- 接口 — 供能(200 AE/t,18 个标记槽)与超导(4000 AE/t,单标记槽缓存 8192 物品或 512,000 mB)。
- KubeJS(可选) — 启动脚本里注册自定义无限矩阵,示例见 docs/kubejs。
依赖:Minecraft 1.21.1 · Java 21 · NeoForge 21.1.251+ · AE2 19.2.17+ · Neo ECO AE Extension 21.2.1-beta2 或更新(必需,旧版会拒绝启动)。客户端与服务端都要装。可选:MegaCells 4.11.0+、Mekanism + Applied Mekanistics、AE2 OmniCells、KubeJS。
Trinity 联合体(存储 + 配置 + 合成三合一多方块)仍为实验内容,本版默认从 JEI 隐藏。


