Links
Tags
Creators
Details
1.2.4
Compatibility
Changes
玩家皮肤毛绒玩偶:neoecoprototype:fumo_reliqwq 现在是一种通用玩偶。它的脸、衬衫和袖子来自其所属玩家的皮肤,通过原版自身的 ResolvableProfile 头部查找来解析,无需自定义网络。坐姿几何体通过方块实体渲染器渲染,匹配经典和纤细的手臂宽度,跟随方块的朝向,并将其自身所在格子以15级亮度点亮。 /prototypefumo <player>:创造模式或OP等级2可以获取任意玩家的玩偶。玩家不必在线,未知名称会回退到占位皮肤,而不是失败。服务器配置选项 fumo_command_enabled(默认 true)在关闭时会让该命令拒绝所有使用。 三种装配器配方:reliqwq 玩偶(三个L1子系统主机)、Yang120 玩偶(三个L4子系统主机)、kouooki 玩偶(粉红色染料 + 干海带 + 棕色蘑菇)。 佩戴玩偶:夜视30秒,佩戴期间持续刷新。这三个具名玩偶在戴在头上时还会提供护甲(reliqwq 和 Yang120 +4 护甲 / +2 韧性,kouooki +1 护甲 / +5 韧性),并显示绿色名字。 皮肤覆盖钩子:将 textures/block/fumo/skins/<player>.png 放入任意资源包,即可重新设计单个玩偶的外观。该模组不再捆绑任何其他人的皮肤。
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:3HO3APHb:B1IATcNT"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:3HO3APHb:B1IATcNT"
}

