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Minecraft: Java Edition
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Details
NetGraph
A network monitor for the corner of your screen. It turns ping, bandwidth and the server's tick rate into small, readable graphs, so you can tell at a glance whether the lag is on your end or the server's.
Runs on the client and works on any server. Add the optional companion and the graphs gain real server-side numbers.
๐ก Measured on the client โ any server
Ping, jitter, download/upload (KB/s), packets per second, FPS, and a TPS estimate. No server mod required.
๐ฅ๏ธ Added by the server companion
Real server TPS and MSPT, loaded chunks, entity count, players online, and the server's own ping reading. When the server stops answering โ a freeze or a lag spike โ the affected graph turns red and reads TIMEOUT instead of vanishing.
โ๏ธ Fits your HUD, not the other way around
- 13 metrics, each toggled on or off on its own
- Show any metric as text, a graph, or both
- Six anchor points, plus margins, scale, width, graph height, opacity and history
- Quality colouring from green to red
- A settings screen that previews the HUD live while you drag the sliders, with a frame that flashes the real position when you move it
- Reset to defaults in one click
โจ๏ธ Controls
N shows or hides the HUD (rebindable). Open settings from Mod Menu, or bind a key.
๐ก๏ธ Server command
Operators can switch fields off:
/netgraph <tps|mspt|ping|chunks|entities|players|all> <true|false> โ and
/netgraph status to check the current state.
๐ฆ Install
Client โ put NetGraph in mods. Requires Cloth Config API; Mod Menu recommended.
Server (optional) โ put NetGraph Server in the server's mods for real TPS/MSPT.
Singleplayer? Add it to your own mods folder too.


