v0.5.0 Beta-5
on Oct 11, 2025Changelog: v0.5.0 Beta-5
This Beta patch marks a major expansion in world content, adding the foundational assets and initial world generation features for the entirely new Blighted biome, diversifying the Nether's environment beyond the existing Verdant areas.
New Content & Biome Preparation
- Addition: New world generation features for the Blighted biome, indicating a darker, diseased forest zone.
- Includes two distinct tree types:
blighted_tree
andblighted_depths_tree
features.
- Includes two distinct tree types:
Updates & Refactoring
- Refactoring: The world generation placement feature for
Twisted Umbrella Moss
has been simplified and renamed totwisted_moss
. - Update: Internal code cleanup and optimization across block and item registration systems.
Technical Changes & Known Issues
- Known Issue: A significant bug exists where players in existing worlds cannot enter the Nether dimension. This version should only be used in new worlds or for testing purposes.
v0.4.9 Alpha-4
on Oct 10, 2025Changelog: v0.4.9 Alpha-4
This Alpha patch introduces the vast majority of the blocks and assets for the entirely new Verdant theme, laying the critical foundation for the upcoming Verdant Biome expansion.
New Features (Verdant Wood Set & Flora)
The complete Verdant wood block set has been fully implemented and registered, ready for biome integration:
- Addition: Full Verdant Wood Set including Logs, Planks, Slabs, Stairs, Doors, Trapdoors, Fences, Fence Gates, Buttons, and Pressure Plates.
- Addition: New Verdant Leaves block.
- Addition: New organic ground blocks to diversify terrain:
- Mossy Nylium (
mossy_nylium_block
). - Twisted Umbrella Moss (
twisted_umbrella_moss_block
).
- Mossy Nylium (
World Generation & Atmosphere
- Addition: New world generation features have been registered for new tree types, suggesting a multi-layered biome structure:
verdant_tree.json
.verdant_depths_tree.json
(likely for deep subterranean growth).twisted_umbrella_moss.json
placed feature.
- Addition: Three new Verdant Leaves particle effects (
small
,medium
, and regular) have been added to enhance the biome's visual atmosphere.
Technical Changes & Refactoring
- Refactoring: Comprehensive registration and categorization of over 15+ new Verdant blocks and their corresponding items and models.
- Update: Implemented client-side particle providers for the new Verdant biome atmosphere.
v0.4.0 Beta-4
on Oct 9, 2025v0.4.0 Beta-4
This beta release introduces a major new wood type and expanded world generation features, focusing on new flora and structures, based on a comparison between v0.3.4 and v0.4.0.
New Features
- New Wood Type: Soulwood! A complete new set of blocks for building and crafting has been added, suggesting a focus on decoration and utility.
- This includes all standard wood blocks: Soulwood Planks, Log, Wood, Stripped Log, and Stripped Wood.
- Full set of functional blocks: Stairs, Slab, Fence, Fence Gate, Door, Trapdoor, Button, and Pressure Plate.
- New decorative flora: Soulwood Leaves.
World Generation
- New "Oasis" Features: New placed features suggest the addition of a new biome or area.
- Added generation for the Hellish Oasis Tree.
- Introduced a new custom tree structure feature: Veilwood Fungus Tree.
- Added new placed features for Veilwood Roots and Veilwood Sprouts.
- New files related to the generation of custom structures have been added.
Changes & Improvements
- Updated to the latest stable NeoForge version for Minecraft 1.21.4 (based on the JAR filename).
- Minor internal changes to the core mod files (
NewNetherStuffMod.class
) and various block definitions.
v0.3.4 Alpha-3
on Oct 7, 2025Small fix for veilwood_wart
that it dosen't Decay.
v0.3.3 alpha-2
on Oct 7, 2025Changelog: v0.3.3-Alpha-2
This Alpha patch focuses on expanding the "Dark" decoration set, improving Nether world generation, and refining the foundation for the upcoming Veilwood biome update and Cindium item set.
New Features (Nether Decor & Worldgen Refinement)
- Addition: Expanded decoration blocks to diversify Nether terrain surfaces:
- Dark Grass (
dark_grass_block
) introduces a darker, organic ground texture. - Dark Sand (
dark_sand_block
) now naturally appears in select Nether regions.
- Dark Grass (
- Update: New world generation features ensure Dark Grass and Dark Sand are properly distributed across biomes for a more natural transition between zones.
- Improvement: Initial tuning of Dark Desert biome color palette and fog tones for stronger visual contrast.
Veilwood Biome Expansion
- Addition: Fully functional Veilwood Tree generation — the new Nether vegetation now spawns naturally and stably across the Veilwood Forest biome.
- Improvement: Adjusted Veilwood foliage coloration and lighting behavior for better vanilla-style integration.
- Upcoming: Bone Meal interaction for Veilwood Fungus (planned for v0.3.4) to allow manual tree growth similar to Crimson and Warped fungi.
Technical Changes & Fixes
- Fix: Adjusted Cindium Ore generation balance (spawn frequency, height range, and biome distribution).
- Refactoring: Improved block and feature registration system for better performance and maintainability.
- Update: General code cleanup and registry preparation for the upcoming Cindium Item Set (Tools, Armor).
- Misc: Internal optimization of texture references and creative tab categorization.
Next Goals
- Implement Bone Meal growth mechanic for Veilwood Fungus.
- Introduce early Cindium Tools & Armor set.
- Add decorative and ambient Nether plants for the Dark Desert biome.
v0.3.2 Beta-3
on Oct 6, 2025Changelog: v0.3.2-Beta-3
New Features (Cindium Set Introduction)
- Addition: A completely new resource has been added to the Nether: Cindium.
- Cindium Ore (CindiumOreBlock) now generates in the Nether.
- Cindium Block (CindiumBlockBlock) is available for storage and decoration.
- Addition: Cindium Ore generates across various Nether biomes.
Technical & Code Changes
- Fix: Several minor stability fixes have been applied following feedback from the previous Beta (v0.2.1).
- Refactoring: General internal code cleanup and optimization to streamline future feature integration.
v0.2.1-Beta-2
on Oct 4, 2025Changelog: v0.2.1-Beta-2
New Features (Nether Ore & Deco Expansion)
- Addition: New ore variants that now generate in Basalt Deltas have been added:
- Basalt Diamond Ore (BasaltDiamondOreBlock)
- Basalt Emerald Ore (BasaltEmeraldOreBlock)
- Basalt Gold Ore (BasaltGoldOreBlock)
- Basalt Quartz Ore (BasaltQuartzOreBlock)
- Addition: New decorative "Dark" Sandstone blocks (derived from Blackstone textures) are now available:
- Dark Chiseled Sandstone (DarkChiseledSandstoneBlock)
- Dark Cut Sandstone (DarkCutSandstoneBlock)
- Addition: Additional new vegetation for the Nether biomes:
- Dark Fungus (DarkFungusBlock)
- Nether Flower
- Update: Implemented new Placed Features for ore generation (e.g.,
netherrack_diamond_ore.json
) and the new Nether Flower.
Technical & Code Changes
- Refactoring: World generation for the Veilwood trees has been overhauled to allow for a greater variety of tree structures (As it stands, trees always spawn on the Nether ceiling.).
- Refactoring: General code restructuring for better handling of the new ore blocks.
v0.1.1-alpha-1
on Oct 3, 2025Changelog: v0.1.1-Alpha-1
New Features (Veilwood Set Completion)
- Addition: The Veilwood wood set is now complete with new functional blocks:
- Veilwood Button (VeilwoodButtonBlock)
- Veilwood Pressure Plate (VeilwoodPressurePlateBlock)
- Veilwood Fence (VeilwoodFenceBlock)
- Veilwood Fence Gate (VeilwoodFenceGateBlock)
- Addition: New vegetation and decoration blocks for the biome:
- Veilwood Leaves (VeilwoodLeavesBlock)
- Veilwood Roots (VeilwoodRootsBlock)
- Veilwood Sprouts (VeilwoodSproutsBlock)
Technical & Code Changes
- Refactoring: Extensive code restructuring and renaming for standardization (e.g., core prefix changed from "Veils" to "Veilwood").
- Update: Mod platform updated to NeoForge for Minecraft 1.21.4.