Added a configuration option to switch between the new flight AI and the old flight AI. For Super Android 17, added configuration options to adjust the conversion rate of absorbed Ki attacks into attack power, the maximum attack power increase per absorption, and the overall attack power increase limit.
monsters no longer relentlessly attack a single player until death; instead, after being attacked multiple times by another player, they will switch to targeting that player.
Super Android 17 gains the ability to increase attack power by absorbing Ki from attacks, and the teleportation issue has been fixed.
Modified mob AI to increase flying movement speed, fixed bugs caused by previous AI changes, and resolved a series of issues from earlier model modifications. Added dodge and counter-dodge mechanics for Whis, with configuration options to adjust Whis’s dodge rate and counter-dodge probability.
Added ki absorption to Moro that converts absorbed ki into increased max health and damage. When health drops below 80%, absorbed ki is used to restore HP. Also added configurable settings for Moro's absorption range, interval, amount, conversion rate, and healing efficiency. For Ultra Ego, implemented a ability where damage increases as health decreases.