No More Bleeding Sheep

No More Bleeding Sheep

Mod

Stops Evokers from turning blue sheep into red sheep

Server Cursed

602 downloads
0 followers
Created3 years ago
Updated3 years ago

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Port of version 0.1.1 but for legacy minecraft versions (1.12.2 for this release)

What's New?

  • Only one method is mixin'ed (EvokerEntity.WololoGoal.canStart)
  • No more overwrites
  • Config using SimpleConfig
  • Support for minecraft 1.18-pre-release-2 and later

New Bugs!

  • Changing the config during gameplay (true to false for example) will cause all evokers spawned before the config change to use its behavior from before the config change. (Affects all versions)

What's New?

  • Only one method is mixin'ed (EvokerEntity.WololoGoal.canStart)
  • No more overwrites
  • Config using SimpleConfig
  • Support for minecraft 1.16.3 and later

New Bugs!

  • Changing the config during gameplay (true to false for example) will cause all evokers spawned before the config change to use its behavior from before the config change. (Affects all versions)

What's New?

  • Only one method is mixin'ed (EvokerEntity.WololoGoal.canStart)
  • No more overwrites
  • Config using SimpleConfig

New Bugs!

  • Changing the config during gameplay (true to false for example) will cause all evokers spawned before the config change to use its behavior from before the config change. (Affects all versions)

0.1.0

by OakBricks on Sep 18, 2021
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OakBricks

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Technical information

License
LGPL-3.0-only
Client side
unsupported
Server side
required
Project ID