Content:
2 new event Added a slowpoke mode Added a refresh texture command
Bugfixes:
Events don't start happening immediately (Unless you're in hardmode) Events now count for how many players there are in the world Fix the Shattered spawn Fixed a bug with the chaotic nights Fixed the sleeping cycle Fixed some other stuff
Content:
A WHOLE NEW EVENT SYSTEM New window title changing system The game will purposefully not crash or kick you out of they're world sometimes Sometimes the game won't kick you out of the world if you die to an entity Lots of balance changes to make the mod more fun and fair The Pretend got a complete overhaul Made it so if banning is turned off, then HE won't spawn Removed 1 event New chat interaction Added some secrets New random chaotic nights (Have fun) Foggy Mind got a new way of spawning and a new sprite
Bugfixes:
Fixed sometimes not teleporting you to it correctly Fixed tiny typo
Content:
A WHOLE NEW EVENT SYSTEM New window title changing system The game will purposefully not crash or kick you out of they're world sometimes Sometimes the game won't kick you out of the world if you die to an entity Lots of balance changes to make the mod more fun and fair The Pretend got a complete overhaul Made it so if banning is turned off, then HE won't spawn Removed 1 event New chat interaction Added some secrets New random chaotic nights (Have fun) Foggy Mind got a new way of spawning and a new sprite
Bugfixes:
Fixed sometimes not teleporting you to it correctly Fixed tiny typo
Content
Mobs can sometimes have random names
The moon and sun now change textures
Bugfixes
Fixed the Pretend spawning on water Made an entity more visible Made the Alone chase you when you get too close Fixed the Nothing_left countdown reaction not playing Mobs can't be seen for a frame after trying to make them disappear Fixed You can't escape Made it so stuff events can't happen during the bossfight
Content
Mobs can sometimes have random names
Bugfixes
Fixed the Pretend spawning on water Made an entity more visible Made the Alone chase you when you get too close Fixed the Nothing_left countdown reaction not playing Mobs can't be seen for a frame after trying to make them disappear Fixed You can't escape Made it so stuff events can't happen during the bossfight
Just a little patch for some stuff.
Content
Add you can't escape Made the red window event look cooler New Shattered spawn condition
Bugfixes
Fixed the internal server error (This was pain) Alone can spawn Fix error codes censor Fix axe of the void projectile not spawning a void meteor when it hits the ground Fixing some stuff with error code: -1 and his solid blocks Made the random structures spawn farther away, play a cave sound less, and structure rarely will spawn where you can see them Deleted the old error code entities
Content:
+7 New Event +3 new Entity FINISHED THE LORE Made it so entities can't destroy certain blocks Redesigned Error code: -1 a bit Redesigned most moon entities Removed one event Lots of things with Nothing_left Remade the intro Added a low performance to the config Added a Force Load Entity Chunks to the config Make "The end is near" text mean something Changed some stuff with the Lesser Souls Added disable chase effect option Lot's of secret stuff Billy redraw Redraw the breaking of the moon sprites Redesigned the Shattered MORE CONFIG OPTIONS Improved chat disabled system Window go BRRRRRRRRRRRRRRRRRRRRRRRRRRR Added more credit EVEN MORE THAT I DIDN'T MENTION!!!
Bugfixes:
Made it so if you give an animal a name tag it will not disappear when the animals are disappearing Fix error code not disappearing when rare chase can happen Fixed the insanity check and reputation command giving you a whole bunch of decimals Fixed the Hive Minds grab Made The Stalk spawn way less Make Nothing_left not spam-able Error code: -1 no long places signs when hunting you Water Cobblestone will not become a water source after disappearing Fix core structures Make Administrator not spawn fog Fix the desync with the entities breaking blocks Fix Typos Alone should stop sound on death The Stalk had some glitches More than 1 entity can't chase you at the same time Deleted some useless stuff
Content
- Did some stuff with Billy
- Added more to the config
- Did some stuff with <_>
- Gave the Administrator some fresh animations
- Did some fixes with the Fog Runners
- The Administrator will now crash your game
- More stuff will teleporting the player out of a dimension
- A few more conversations/phrases
- Did some stuff with the Stalk
- Make all cave sounds ambient
- Entities break blocks differently
Bugfixes
- Fixed some stuff with multiplayer (I think lol)
- Fix some stuff with entities spawning
- Fixed some things with the sun
- Fixed the moon cracking sound
- Did some stuff with the Administrator's event
Content
- Added a flashing lights toggle to the config
- New title music
- More new sounds
- Made the Fog damage work differently
Bugfixes
- Fixed some entity stuff
- Made it so it makes the void entities not spawn after a certain level of progression
- Fixed so the teleport to worlds edge doesn't spawn you under the world
- Fixed it so that entity's chase sound plays
Content
- 3 new entity
- 5 new event
- 3 new random structures
- THE FULL PROGRESSION
- Added more Lore
- Fixed the Administrator's scoliosis
- A new way to talk to the entities just in case they don't respond
- New sprites for a few entities
- The Core now does not look like something in 1933
- Made an entity tame-able
- New chase sounds
- New Bossfight theme
- Remade one entity
- More Post-Bossfight content
- New Config!
- THERE IS A WHOLE LOT MORE STUFF THAT I DIDN'T EVEN COVER!!!
Bugfixes
- Fixed the Lesser souls HUD not disappearing when they leave
- Tons of fixes with entities
- Did some balancing with hardmode
- Makes randoms structures appear again
- Fixed one entity not spawning