1.3.4
Compatibility
Changes
Added persistent favorites for skins, cloaks, mobs, blocks, items, particles, custom models, entity and structure props, presets, variant sets, and animations, with favorites-first ordering and favorites-only item filtering
Added configurable colored NPC glow outlines that remain visible through blocks
Added a one-time prompt before applying NPC Studio's recommended gamerules to a world, with options to apply, skip, or cancel
Added manual frame selection for animated custom-model textures using Minecraft .mcmeta frame layouts and ordering
Fixed macOS editor shortcuts and multi-selection controls to use Command instead of Control
Fixed frozen player NPCs disappearing while their skins were still being uploaded to the atlas
Fixed duplication ghost previews remaining suppressed after reopening the editor or disappearing in the Character Variants screen
Fixed skins, cloaks, custom models, custom items, and variant previews failing on filenames or saved texture IDs containing unsupported characters
Fixed non-animated custom-model textures being reduced to their configured frame dimensions instead of preserving the full image
Fixed Flip Pose swapping paired left and right transforms without reflecting their positions and rotations
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:DYtNBtIy:8RSMMtnK"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:DYtNBtIy:8RSMMtnK"
}

