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Nullium

A collection of many small server-side features

What is this mod about

As the text above says, this is just a collection of small server-side only features that we thought would be cool. As of this current moment, the mod only contains one feature. There are like 10 more that we have planned, so look out for the future updates!

The Things in the mod

  • Sugarcane tags
    • Block:
      • cane_support (Defines the block that sugarcane can be planted on. Default is [#dirt, #sand, soul_sand, soul_soil])
      • cane_hydration (Defines the block that sugarcane can be placed next to. Default is [ice, frosted_ice])
    • Fluid:
      • cane_hydration (Defines the fluid that sugarcane can be placed next to. Default is [#water])
  • Big Salmon module.
    • This module adds a big salmon. But more specifically, it adds the ability to control mob scale with a config file. The config format requires a LivingEntity mob id (You can fund this by trying to /summon a mob), a min and max scale values. This will randomly pick between the min and max scale values when spawn the entity. The mod will also rescale existing mobs if added to a new world.

      To disable this feature, just remove all entries from the config file.

  • /Nullium reload
    • This command will reload the all the module config files. This is useful because it means you don't have to restart the game. Unlike other mods which don't do this. >:)

External resources



Project members

TeamVoided

TeamVoided

Organization

DuskAutumnStorm

Made me do this

TheEnderCore

the me that did this


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID