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0.1.0
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v0.1.0 Official Release - Major Underlying Refactoring
🔄 Network Sync System Completely Rewritten: Abandoned the manual packet-sending approach and switched to Minecraft's official setTracked(true) mechanism.
✅ Permanently Fixed the Following Long-Standing Issues:
Attribute desync after death (now auto-corrected)
Data loss after respawn (now auto-restored)
Incorrect display after reconnection (now seamless sync)
✨ Enchanted books can now be obtained through normal survival means
✨ Added client-side visual effects
Data syncs perfectly in multiplayer, there's no known bugs so far.
📌 Note for Alpha users: This is an underlying refactoring. We recommend starting a new save file for the best experience. If upgrading from an Alpha version, please be sure to back up your save.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HPWABsYR:NwZJnQOk"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HPWABsYR:NwZJnQOk"
}

