Compatibility
Minecraft: Java Edition
Platforms
Supported environments
75% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Omni-Mobs adds some powerful and overpowered mobs into Minecraft for mob battles.
(As of 0.1.3, no other mods are required)
You can disable music, camera shake, and the coremod, in the config. (Disable Coremod if you have problems with launching the game.)
This mod is still in alpha. There may be bugs, and anything might be changed at any point!
Mobs
Flashfur
Appearance:
A black and white cat with blue eyes. He wears blue clothes, and is twice the size of a normal Minecraft cat.
Powers/Stats:
- Supernatural Condition
- 750 health.
- 95% absolute damage reduction.
- 2% max health (15) absolute damage cap.
- Immunity bypassing. (Damage caps, i-frames, invulnerability) (Armour, enchantments, resistance, and absorption, still apply)
- Invulnerability detection. (Bans healing and erases entities if invulnerable or not taking much damage.)
- 10 ticks of absolute i-frames.
- Despawn immunity.
- ~0.02667% max health (0.2) weak damage negation.
- 0.01333333% (1) health per second regeneration.
- Fast targeting.
- Extra vertical follow range.
setDeltaMovement
immunity.teleportTo
immunity..setPos
immunity.
Offence Moves:
- Swipe: Flashfur will swipe at his target, dealing 75 + 10% damage to entities in a 1.5-block radius.
- Ground Slam (Shockwave Generation): Flashfur will slam his paws on the ground, creating a massive explosion that deals 1500 + 50% damage, and affecting entities in a 1500-block radius, getting weaker by distance.
- Super-Speed-Slashes: Flashfur will fling entities into the air, and will slash them every tick (1/20th of a second) for 100 ticks, each slash dealing 5 + 1% damage. During the 100 ticks, entities cannot move, and Flashfur is invisible (to simulate the fact he is moving so fast, you cannot see him).
- Supernatural Speed: Flashfur will run towards his target, reaching them instantly. Entities caught in the speed trail take 100 + 1% damage, and are flinged into the air. He will sometimes do this a bunch of times in a row.
Defence Moves:
- Jump Dodge: Flashfur will sometimes dodge damage by jumping out of the way.
- Rolling Dodge: Flashfur will sometimes dodge damage by rolling out of the way.
- Backflip Dodge: Flashfur will sometimes dodge damage by backflipping away.
Other:
- Sometimes Flashfur will sit down, when not attacking anything.
Metapotent Flashfur
Appearance:
Flashfur just looks like his normal self, but he is 10 times larger, he has moving purple and ice-blue lines on him, and he has purple and ice-blue light rays coming off him. He also has stars around him.
Powers
- Metapotence: Flashfur can do anything (sadly not actually possible in a Minecraft mod).
- No Health: Flashfur doesn’t even have a health value. (It displays as Absolute Infinity on the bossbar.)
- Absolute Invulnerability: Flashfur cannot be damaged, at all.
- Anti-Regen Damage: Mobs cannot regenerate damage taken from Metapotent Flashfur.
- Immunity Bypassing: Flashfur ignores defences such as damage caps, i-frames, and invulnerability.
discard()
/remove()
/setRemoved()
/removalReason
/EntitySection Mixins-Immunity Bypassing: Flashfur ignores various types of despawn immunity, such as overridingremove()
, or Mixin-cancellingremove()
methods in the core entity storage classes.- Absolute Entity Erasure Immunity: All entity erasure methods don’t work on him at all.
- Fast Targeting: Flashfur has no targeting delay. He can instantly target entities.
- Infinite Follow Range: Flashfur has infinite follow range, and can see entities that are on the other side of the world.
- Forge Event Independence: Unlike a lot of other non-entities (e.g. Dragionn), Metapotent Flashfur doesn’t rely on the Forge event system. (Unless the coremod fails. In that case, it will use events as a fallback.)
- Event Bus Override: Flashfur will override
MinecraftForge.EVENT_BUS
and prevent certain events from firing. Also disables shutdown of the event bus. (This should be safe, and the original event bus should be restored when Metapotent Flashfur isn’t in the world.)
Moves:
- Meta-Swipe: Flashfur will swipe at his target, creating a small purple and ice-blue explosion, dealing infinite damage to all entities in a 20 block radius. If the target somehow doesn’t die from this, they will be instantly erased out of existence.
- Omni-Erasure: Flashfur will wave his paw, and every loaded entity, no matter the distance, will be erased from existence.
- Totality Boom: Flashfur will make a massive explosion, dealing infinite damage to all loaded entities, and erasing them if they survive.
- Meta-Beam: Flashfur will summon a beam, that will hit the target instantly, with 100% accuracy, dealing infinite damage and erasing them if they survive.
- Meta-Explode: Flashfur will fling all loaded entities upwards, and then he will summon an explosion on them, dealing infinite damage and erasing them if they survive.
- Meta-Teleportation: Flashfur will teleport to his target if they are more than 60 blocks away.
Iron Golem
Appearance:
A regular Iron Golem from Minecraft, but with bends and cooler animations.
Targeting:
By default, the Iron Golem targets everything, but priorities villagers over other mobs.
Powers/Stats:
- Supernatural Strength
- Enhanced Durability
- 200 health.
- 80% absolute damage reduction.
- 5% max health (10) absolute damage cap.
- Immunity bypassing. (Damage caps, i-frames, invulnerability) (Armour, enchantments, resistance, and absorption, still apply)
- 10 ticks of absolute i-frames.
- Despawn immunity.
- 0.5% max health (1) weak damage negation.
- 0.5% (1) health per second regeneration.
- Fast targeting.
- Extra vertical follow range.
teleportTo
immunity.
Moves:
- Punch: The Iron Golem will punch his target, dealing 5% + 20 damage. It has an AOE radius of 1 block. He sometimes punches with both arms
- Arm Bash: The Iron Golem will bash targets with his arms, dealing 5% + 20 damage. It has an AOE radius of 3 blocks. He sometimes bashes with both arms.
- Stomp: The Iron Golem will sometimes stomp on the ground, creating a small explosion that deals ~6.67% + 30 damage to all entities in a 20 block radius, getting weaker by distance.
- Golem Smash: The Iron Golem will slam the ground, creating a shockwave that deals 10% + 50 damage. This affects all entities in a 50 block radius, getting weaker by distance.
Alarm
Appearance:
Alarm has the Alex player model (thinner arms) and he is red with a white alarm clock on it. He has bends as well.
Stats:
- 50 health.
- 90% absolute damage reduction.
- 10% max health (5) absolute damage cap.
- Immunity bypassing. (Damage caps, i-frames, invulnerability) (Armour, enchantments, resistance, and absorption, still apply)
- 10 ticks of absolute i-frames.
- Despawn immunity.
- 0.5% (0.25) health per second regeneration.
- Fast targeting.
- Extra vertical follow range.
teleportTo
immunity.
Moves and Abilities:
- Sword Slash: Alarm will attack with his enchanted netherite sword, dealing 5% max health + 11 damage. This also has a 1.5 block AOE radius. If he is falling, he can also perform critical hits, that deal 1.5 times more damage. You can give him other items with /item and he will use it as his main weapon. You can even make him fight with his fist!
- Bow: Alarm will shoot an arrow with his bow, dealing 5% max health + 8 damage. This takes a second to draw back, and it doesn’t have infinite range (gravity exists). If he is close to his target, he will flip backwards and then use it. Good for long range attacks.
- Water Bucket Clutch: If Alarm is falling from more than 3 blocks high, he will catch himself with a water bucket, negating the fall damage, like an actual player.
- Parry: Alarm has a 50% chance to parry attacks.
- Dodge: If the attack is not parried, Alarm also has a 50% chance to dodge attacks. He will jump to the side.
- Sprint Jump: Alarm will sprint and jump towards his target, meaning he moves faster, just like a normal player would.
Silverlight
Appearance:
A silver and white cat with blue eyes. He is twice the size of a normal Minecraft cat. He has a blue glow, and an aura of lightning around him.
Powers:
-
Lightning Manipulation
-
300 health.
-
5% max health (15) absolute damage cap.
-
Immunity bypassing. (armour, enchantments, resistance, and absorption, still apply)
-
10 ticks of absolute i-frames.
-
Despawn immunity.
-
0.5% (1.5) health per second regeneration.
-
Fast targeting.
-
Extra vertical follow range.
-
50%
setDeltaMovement
resistance. -
teleportTo
immunity.
Offence Moves:
- Swipe: Silverlight will swipe at his target, dealing 15 + 5% damage to entities in a 1.5-block radius.
- Lightning Bolt Projection: Silverlight will hold up his paw, and a lightning bolt will be summoned, dealing 50 + 10% damage to all entities caught in the bolt.
- Lightning Shockwave: Silverlight jumps into the air, and when landing, summons 3 low-powered lightning bolts in the direction he is looking. Each lightning bolt deals 25 + 5% damage. He will either front-flip or back-flip, depending on how close he is to his target.
- Omni-Directional Lightning Shockwave: Silverlight jumps into the air, and when landing, summons 16 lightning bolts all pointing outwards, covering the full 360°. Each lightning bolt deals 25 + 5% damage.
- Electric Fur: Mobs that touch Silverlight (get within a 1 block radius of him), take 1 + 0.1% damage every tick (1/20th of a second).
Defence Moves:
- Jump Dodge: Silverlight will sometimes dodge damage by jumping out of the way.
- Rolling Dodge: Silverlight will sometimes dodge damage by rolling out of the way.
- Backflip Dodge: Silverlight will sometimes dodge damage by backflipping away.
Other:
- Electric Fur: Mobs that touch Silverlight (get within a 1 block radius of him), take 1 + 0.1% damage every tick (1/20th of a second).
Items
Entity Remover
The mod adds an Entity Remover. You can remove a single entity by left-clicking on it, and you can remove all loaded entities by right-clicking.
This Entity Remover has the same power as Metapotent Flashfur's erasure attacks, so it will work on many mobs that other removers cannot remove.
It is also pretty much the only way to remove Metapotent Flashfur.
(Shift right-click to toggle the die()
method.)
Future Plans:
General:
- Re-add some more Dragionn's Stuff mobs.
Multiversal Dragon is planned.I was having issues with rendering an incredibly large model. I still want to add him in the future.- Ashfire may be added in the future.
- Add some other new mobs.
- Allow Alarm to eat golden apples to regenerate health.
- Add more moves to Flashfur, and make his existing moves better.
- Make Flashfur even faster. (The speed visual effect lags a lot if there are too many, though)
- Better visual effects. (E.g. Shockwaves for explosions)
- Rewrite Alarm's moves.
Bug Fixes:
- Fix bug where Metapotent Flashfur doesn't save when quitting the world.
- Fix Metapotent Flashfur's glitchy walk animation.
- Fix other random bugs. (The mod will probably always have at least a few bugs)
Credits
Music
- Courage by Hot_Dope from Pixabay.
- Aggressive Metal Trailer (Dragon Heart) by AlexGrohl from Pixabay.
- Battle of the Dragons from Pixabay.
- Echos of Dread by NoCopyrightSound633 from Pixabay.
- Metapotent Flashfur Theme generated with ACE-Step.
Sounds
- Sinus Bomb Sound Effect by Jurij from Pixabay.
- Boom Geomorphism Sound Effect by SUBMORITY from Pixabay.
- Deep Hit Sound Effect by Gregor Quendel from Pixabay.
- Sword Sound 2 Sound Effect from Pixabay.
- Slash1 Sound Effect from Pixabay.
- Warp Speed Sound Effect from Pixabay.
- FX - Fast Cinematic Downer Sound Effect by Gavin Mogensen from Pixabay
- Aggressive Rise Hit 2 Sound Effect by Jurij from Pixabay
- ASCENT Braam - Energy Beam (D) | Cinematic Trailer Sound Effect by Viral Audio from Pixabay
- HIT LOW Gravity Absorber | Cinematic Trailer Sound Effect by SUBMORITY from Pixabay
- Thunder for Anime Sound Effect by LordSonny from Pixabay
- ELECTRIC_ZAP_001 Sound Effect by freesound_community from Pixabay
- Simple Zaps Sound Effect by freesound_community from Pixabay
Other
- Ideas for some powers from the Superpower Wiki.
- Mainly Metapotence and Supernatural Condition.
- Title made with the Minecraft Title Generator plugin for Blockbench.
- Alarm sword parry and Metapotent Flashfur Meta-Beam inspired by the old 1.19.2 version of the Ruler of the End mod.