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Updated to 24w14a

  • Improved dot symbol for horse jump indicator
  • Every non-camel jumpable entity shows the horse jump indicator
  • Only compatible with 1.20.5 snapshots (only 24w14a and higher tested)

4.1.0

by robotkoer on Dec 22, 2023
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  • ⚒️ Config keybind (opt-in) - for those who change settings like socks
  • 📒 Catalogue support - if you're looking for an alternative to Mod Menu
  • 🤓 Raw health value (opt-in) - flex on your friends with useless precision

4.0.2

by robotkoer on Nov 30, 2023
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Updated to 1.20.3

4.0.1

by robotkoer on Sep 26, 2023
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Updated for 1.20.2

4.0.0

by robotkoer on Jun 1, 2023
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  • Totem, absorption, invisibility, warden emoji are updated
  • Mount health emoji is now available when extra symbols are enabled
  • Exordium support currently disabled

Tested on 1.20-pre4

  • Fixed gradient toggle

1.20-pre1

  • Changed totem icon
  • Changed absorption, invisibility, warden emoji
  • Added mount health emoji when extra symbols are enabled

3.6.2

by robotkoer on Apr 26, 2023
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  • Compatible between 1.19.4 to 23w14a, including 23w13a_or_b
    • For latest snapshots, use the alpha version instead
  • Removed Java 17 requirement from manifest
  • Updated Chinese Traditional by GodGun968
  • Ported to 23w16a
  • Disabled Exordium support
  • Removed Java 17 requirement from manifest
  • Updated Chinese Traditional by GodGun968
  • Known issue: gradient toggle is broken

3.6.1

by robotkoer on Mar 18, 2023
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Re-enabled Exordium support

3.6.0

by robotkoer on Mar 10, 2023
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Updated to 1.19.4

Exordium support disabled for now

Updated to Minecraft 1.19.4-pre3

3.5.4 ported to 1.19.4-pre1

Exordium support disabled for now

3.5.4

by robotkoer on Feb 24, 2023
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  • Fall height indicator improvements
    • Added health estimates
    • Updated indicator emoji and abbrevation
    • Values are slightly more precise
    • Removed confusing height limit option

3.5.3

by robotkoer on Feb 20, 2023
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3.5.2:

  • Segmented armor bar now displays elytra durability constantly for better PvP
  • Updated Chinese Simplified translation by Rivmun
  • Small wording changes

3.5.3:

  • Fixed a bug with displaying "elytra durability" for normal armor on segmented armor bar

Compatible with 1.19.3+

3.5.2

by robotkoer on Feb 20, 2023
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  • Segmented armor bar now displays elytra durability constantly for better PvP
  • Updated Chinese Simplified translation by Rivmun
  • Small wording changes

Compatible with 1.19.3+

3.5.1

by robotkoer on Feb 14, 2023
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  • Vanilla-like fractions now have a default-enabled option to pad zeroes (e.g. 8.0 instead of 8) as it reduces visual flickering
    • Fall heights are no longer fractioned when vanilla-like fractions are enabled (#55)
  • OneBar is now shown above F3's FPS/TPS graph (#57)
  • Now again compatible with Raised v1.2.0

Compatible with 1.19.3+

3.5.0

by robotkoer on Jan 17, 2023
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✈️ Levitation support

Yup, OneBar now displays levitation because it is another effect that affects your health. Indicator is crossed out while on water, as water prevents the effect.

⬇️ Fall damage indicator (opt-in)

An experimental indicator that tells you the amount of blocks you're about to fall in-air, while having levitation effect or while crouching on an edge. Currently does not consider target block material (e.g. slime block) or solidness (e.g. tall grass) and does not estimate health. Special support is added for the levitation effect, which will estimate the height (from the ground) you're about to levitate to.

3.4.3

by robotkoer on Jan 13, 2023
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  • Added Totem of Undying counter indicator (opt-in)
  • Added compatibility for Raised
  • Updated Chinese translation by Rivmun

External resources



Project members

robotkoer

Owner


Technical information

License
MPL-2.0
Client side
required
Server side
unsupported
Project ID