Oraclium – Mise à jour 2.1.1
- 🌳 Correction du bug sur la génération des jacarandas
- 🔧 Ajustements mineurs pour améliorer la cohérence des arbres
- ⚙️ Légères optimisations des performances du biome
🌌 Changelog – Mod v2.1.0
New Content
Advancements
- Added new advancements related to Jacaranda wood.
- Discovery of Jacaranda wood.
🛠️ Changes
Drop Rates
- Jacaranda: Adjusted the drop rate of apples and fir trees.
- Hazelnuts: Adjusted the drop rate of hazelnuts.
Bug Fixes
- Azurite: Fixed a bug where azurite caused apples to drop.
- Corrupted Skeletons: Fixed a bug where corrupted skeletons appeared in caves, where they shouldn't be.
- Jacaranda Tree Structure: Modified the structure of Jacaranda trees for a more realistic and natural appearance.
⚙️ Optimizations and Fixes
- Improved structure and biome generation.
- Fixed bugs related to resource generation and the display of crafting items.
- Improved in-game performance for smoother gameplay.
🌌 Changelog – Mod v2.0
🧟 New Content
Corrupted Mobs
- Added new corrupted creatures with hostile behaviors and unique abilities.
- These enemies appear in specific areas and offer a real challenge to experienced players.
Corrupted Depths Dungeon
- New dungeon naturally generated in the world.
- Filled with traps, rare loot, and corrupted mobs to fight.
- Final boss with special mechanics and exclusive rewards.
Jacaranda Wood 🌳
- New type of purple wood with mystical reflections, only found in corrupted biomes.
- Includes building blocks, doors, trapdoors, stairs, and decorative items.
- Compatible with crafting systems and decoration mods.
🎨 Graphical Overhaul
Reworked Textures
- Visual improvement of existing blocks, items, and mobs for greater consistency and quality.
- Added visual effects to corrupted entities (aura, particles, etc.).
- Enhanced Atmosphere
- New color palettes for affected biomes.
- Immersive sound and visual effects in dungeons.
⚙️ Optimizations and Fixes
- Improved structure and biome generation.
- Fixed bugs related to ore generation and crafting display.
- Improved in-game performance.
⚙️ Optimization of upgrades
- Reduced the visual and technical weight of several upgrades to improve performance.
- Adjusted icons and descriptions for better readability.
- Revised internal organization to facilitate pack maintenance.
🌱 Améliorations agricoles
- 🧪 Les blocs de farmland réagissent désormais à la poudre d’os, accélérant la croissance des cultures.
- 🏆 Ajout de l’achievement "Iron Seed", débloqué en plantant une graine de fer sur un sol préparé.
🐛 Fixed ground log generation
- Fixed a bug that prevented fallen tree trunks from generating correctly in the world.
- Logs now appear as intended in forested and natural areas.
🏠 Bob's House & Environment Update
- Bob's house has been updated: new structure, aesthetic adjustments, and better integration into the surroundings.
- 🌳 Added tree trunks to the ground around the area to enhance the forest atmosphere and make the environment more natural.
🐛 Minor Fix
- Fixed a minor bug that affected expected behavior in certain situations.
- Improved the mod's overall stability.
🏆 Advancement Updates
- Minor adjustments to several advancements to improve clarity and balance.
- Fixed inconsistent descriptions and objectives.
- Improved overall organization and progression.
🧙♀️ Witch Village Added
- A brand new mysterious village has been added, populated by witches with unique behaviors.
- Natural generation in select dark and swampy biomes, with themed architecture and occult settings.
- New structures: enchanted huts, steaming cauldrons, grimoire libraries, and ritual altars.
🏆 New advancements added to Oraclium
- Added a series of advancements related to the discovery and mining of Oraclium ore.
- Integrated progressive objectives to encourage exploration, collection, and use of the material.
- Unlocked special advancements when crafting Oraclium tools and armor.
- Added a rare advancement for fusing Oraclium with ancient artifacts.
- Improved the advancement interface with custom icons and immersive descriptions.
🌐 Updated translation
- Ruby, armor, and tool names are now displayed in English in-game.
🎨 Reinforced Obsidian texture adjustments
- Updated texture for a more consistent and detailed look.
🪨 Addition of pebbles to the plains and savannah biomes
- New small decorative pebbles have been added to the plains and savannah plateau biomes.
- These elements enrich the natural environment and enhance visual immersion.
- Pebbles appear randomly on the ground, respecting the biome generation rules.
- Compatibility with custom shaders and texture packs is guaranteed.
🧪 Copper Update — Améliorations du cuivre dans Oraclium
- Le cuivre de Minecraft reçoit une toute nouvelle utilité grâce à Oraclium 🔩
- Ajout de nouvelles recettes de craft exclusives utilisant le cuivre (outils, objets spéciaux, mécanismes…)
- Intégration de blocs de cuivre modifiés ou alternatifs avec des propriétés uniques
- Système d’oxydation personnalisé : effets visuels ou mécaniques selon le niveau d’oxydation
- Le cuivre peut désormais interagir avec certains éléments du mod pour débloquer des fonctionnalités inédites
- Rééquilibrage de la génération du cuivre pour mieux s’intégrer aux biomes et structures d’Oraclium
🏗️ New Structure: The Miner's Hut
- A brand new structure has been added to the depths of the world: the Miner's Hut ⛏️.
- Specially designed for intensive mining adventurers, it offers a unique atmosphere and some well-hidden surprises 💎.
- ⚠️ Warning: This structure is extremely rare and only generates in the Lush Cave and Deep Stone biomes.
- Get your picks ready, sharpen your torches... and set out in search of this forgotten refuge of ancient miners 🕯️.
- Good luck to all underground explorers 🍀
🧱 Fixed Bob's House generation bugs
- Bob's House was not generating correctly in cold biomes as intended.
- Fixed a bug where the structure would partially spawn or be completely missing in some worlds.
- Adjusted generation rules to exclude incompatible biomes (icebergs, ice spikes, etc.).
- Fixed a conflict with other structures that prevented the house from spawning in villages.
- Optimized placement to avoid overlapping with natural terrain or village roads.
🏠 Addition of Villager Bob's House
- Villager Bob finally has his own house, automatically generated in cold biomes.
- The structure appears in Taiga and Snow Taiga biomes, with the exception of extreme variants such as icebergs, ice spikes, and other icy formations.
- Unique design with materials adapted to cold climates, including a custom interior and some exclusive elements.
- Generation has been balanced to avoid conflicts with existing natural structures.
🖌️ Complete overhaul of the mod's textures
- All textures in the mod have been completely reworked to provide a more consistent and immersive look.
- Improved resolution and visual detail for each block, item, and entity.
- Harmonized color palettes for better readability and a more modern aesthetic.
- Optimized graphic files to reduce file size without compromising quality.
- Fixed several visual artifacts and inconsistencies in older textures.
🎨 Texture Updates: Ruby & Azurite
- New textures applied to ruby and azurite ores.
- Improved contrast and detail for better in-game readability.
- Conforms to the mod's overall visual style.




